Beispiel #1
0
        public override void OnComplete()
        {
            PlayerMobile from = System.From;

            Point3D loc = WitchApprenticeQuest.RandomZeefzorpulLocation();

            MapItem mapItem = new MapItem();

            mapItem.SetDisplay(loc.X - 200, loc.Y - 200, loc.X + 200, loc.Y + 200, 200, 200);
            mapItem.AddWorldPin(loc.X, loc.Y);
            from.AddToBackpack(mapItem);

            from.AddToBackpack(new MagicFlute());

            from.SendLocalizedMessage(1055061); // You have received a map and a magic flute.

            System.AddConversation(new ImpDeathConversation(loc));
        }
Beispiel #2
0
        public static void GetRoutes_OnCommand(CommandEventArgs e)
        {
            MapItem mapitem;

            for (int i = 0; i < SpawnDefinition.PirateTramFelCoursesJhelom.Length; i++)
            {
                mapitem = new MapItem();
                mapitem.SetDisplay(5, 5, 5120 - 32, 4096 - 10, 400, 400);

                for (int j = 0; j < SpawnDefinition.PirateTramFelCoursesJhelom[i].Length; j++)
                {
                    Point2D pnt = SpawnDefinition.PirateTramFelCoursesJhelom[i][j];
                    mapitem.AddWorldPin(pnt.X, pnt.Y);
                }

                mapitem.Name = string.Format("Pirate - Jhelom {0}", i + 1);
                e.Mobile.AddToBackpack(mapitem);
            }

            for (int i = 0; i < SpawnDefinition.PirateTramFelCoursesMoonglow.Length; i++)
            {
                mapitem = new MapItem();
                mapitem.SetDisplay(5, 5, 5120 - 32, 4096 - 10, 400, 400);

                for (int j = 0; j < SpawnDefinition.PirateTramFelCoursesJhelom[i].Length; j++)
                {
                    Point2D pnt = SpawnDefinition.PirateTramFelCoursesJhelom[i][j];
                    mapitem.AddWorldPin(pnt.X, pnt.Y);
                }

                mapitem.Name = string.Format("Pirate - Moonglow {0}", i + 1);
                e.Mobile.AddToBackpack(mapitem);
            }

            for (int i = 0; i < SpawnDefinition.PirateTokunoCourses.Length; i++)
            {
                mapitem = new MapItem();
                mapitem.SetDisplay(5, 5, 1448 - 32, 1448 - 10, 400, 400);

                for (int j = 0; j < SpawnDefinition.PirateTokunoCourses[i].Length; j++)
                {
                    Point2D pnt = SpawnDefinition.PirateTokunoCourses[i][j];
                    mapitem.AddWorldPin(pnt.X, pnt.Y);
                }

                mapitem.Name = string.Format("Pirate - tokuno {0}", i + 1);
                e.Mobile.AddToBackpack(mapitem);
            }

            for (int i = 0; i < SpawnDefinition.MerchantTokunoCourses.Length; i++)
            {
                mapitem = new MapItem();
                mapitem.SetDisplay(5, 5, 1448 - 32, 1448 - 10, 400, 400);

                for (int j = 0; j < SpawnDefinition.PirateTokunoCourses[i].Length; j++)
                {
                    Point2D pnt = SpawnDefinition.PirateTokunoCourses[i][j];
                    mapitem.AddWorldPin(pnt.X, pnt.Y);
                }

                mapitem.Name = string.Format("Merchant - tokuno {0}", i + 1);
                e.Mobile.AddToBackpack(mapitem);
            }
            for (int i = 0; i < SpawnDefinition.MerchantTramFelCourses1.Length; i++)
            {
                mapitem = new MapItem();
                mapitem.SetDisplay(5, 5, 5120 - 32, 4096 - 10, 400, 400);

                for (int j = 0; j < SpawnDefinition.MerchantTramFelCourses1[i].Length; j++)
                {
                    Point2D pnt = SpawnDefinition.MerchantTramFelCourses1[i][j];
                    mapitem.AddWorldPin(pnt.X, pnt.Y);
                }

                mapitem.Name = string.Format("Merchant - tram/fel(a) {0}", i + 1);
                e.Mobile.AddToBackpack(mapitem);
            }
            for (int i = 0; i < SpawnDefinition.MerchantTramFelCourses2.Length; i++)
            {
                mapitem = new MapItem();
                mapitem.SetDisplay(5, 5, 5120 - 32, 4096 - 10, 400, 400);

                for (int j = 0; j < SpawnDefinition.MerchantTramFelCourses2[i].Length; j++)
                {
                    Point2D pnt = SpawnDefinition.MerchantTramFelCourses2[i][j];
                    mapitem.AddWorldPin(pnt.X, pnt.Y);
                }

                mapitem.Name = string.Format("Merchant - tram/fel(b) {0}", i + 1);
                e.Mobile.AddToBackpack(mapitem);
            }
        }