public override void ModifyEntryPoint(MapEntryParams entryParams) { if (entryParams.EntryPoint < 3) { entryParams.EntryPoint = Story.MuseumEntryPoint; } }
private int ModifyTargetEntryPoint(int targetEntryPoint) { if (targetEntryPoint >= 0) { MapEntryParams entryParams = new MapEntryParams { EntryPoint = targetEntryPoint }; gameState.MapExtender.ModifyEntryPoint(entryParams); targetEntryPoint = entryParams.EntryPoint; } return(targetEntryPoint); }