Beispiel #1
0
        public override void Deserialize(ICustomDataInput reader)
        {
            base.Deserialize(reader);
            this.reason = reader.ReadSByte();

            if (this.reason < 0)
            {
                throw new Exception("Forbidden value on reason = " + this.reason + ", it doesn't respect the following condition : reason < 0");
            }
            this.memberId = reader.ReadVarUhLong();

            if (this.memberId < 0 || this.memberId > 9007199254740990)
            {
                throw new Exception("Forbidden value on memberId = " + this.memberId + ", it doesn't respect the following condition : memberId < 0 || memberId > 9007199254740990");
            }
            this.memberAccountId = reader.ReadInt();

            if (this.memberAccountId < 0)
            {
                throw new Exception("Forbidden value on memberAccountId = " + this.memberAccountId + ", it doesn't respect the following condition : memberAccountId < 0");
            }
            this.memberName = reader.ReadUTF();
            this.fightId    = reader.ReadInt();
            this.fightMap   = new MapCoordinatesExtended();
            this.fightMap.Deserialize(reader);
            this.timeBeforeFightStart = reader.ReadVarShort();
        }
 public PartyMemberInFightMessage(uint partyId, sbyte reason, double memberId, int memberAccountId, string memberName, int fightId, MapCoordinatesExtended fightMap, int timeBeforeFightStart) : base(partyId)
 {
     this.reason               = reason;
     this.memberId             = memberId;
     this.memberAccountId      = memberAccountId;
     this.memberName           = memberName;
     this.fightId              = fightId;
     this.fightMap             = fightMap;
     this.timeBeforeFightStart = timeBeforeFightStart;
 }
Beispiel #3
0
 public PartyMemberInFightMessage(MapCoordinatesExtended fightMap, byte reason, ulong memberId, int memberAccountId, string memberName, int fightId, short timeBeforeFightStart)
 {
     m_fightMap             = fightMap;
     m_reason               = reason;
     m_memberId             = memberId;
     m_memberAccountId      = memberAccountId;
     m_memberName           = memberName;
     m_fightId              = fightId;
     m_timeBeforeFightStart = timeBeforeFightStart;
 }
 public PartyMemberInFightMessage(byte reason, ulong memberId, int memberAccountId, string memberName, ushort fightId, MapCoordinatesExtended fightMap, short timeBeforeFightStart)
 {
     Reason               = reason;
     MemberId             = memberId;
     MemberAccountId      = memberAccountId;
     MemberName           = memberName;
     FightId              = fightId;
     FightMap             = fightMap;
     TimeBeforeFightStart = timeBeforeFightStart;
 }
 public PartyMemberInFightMessage(uint partyId = 0, uint reason = 0, int memberId = 0, uint memberAccountId = 0, string memberName = "", int fightId = 0, MapCoordinatesExtended fightMap = null, int secondsBeforeFightStart = 0)
 {
     PartyId                 = partyId;
     Reason                  = reason;
     MemberId                = memberId;
     MemberAccountId         = memberAccountId;
     MemberName              = memberName;
     FightId                 = fightId;
     FightMap                = fightMap;
     SecondsBeforeFightStart = secondsBeforeFightStart;
 }
 public virtual void Deserialize(BigEndianReader reader)
 {
     Type = reader.ReadSByte();
     var limit = reader.ReadUShort();
     Coords = new MapCoordinatesExtended[limit];
     for (int i = 0; i < limit; i++)
     {
         Coords[i] = new MapCoordinatesExtended();
         Coords[i].Deserialize(reader);
     }
 }
 public override void Deserialize(ICustomDataInput reader)
 {
     base.Deserialize(reader);
     m_fightMap = new MapCoordinatesExtended();
     m_fightMap.Deserialize(reader);
     m_reason               = reader.ReadByte();
     m_memberId             = reader.ReadVarUhLong();
     m_memberAccountId      = reader.ReadInt();
     m_memberName           = reader.ReadUTF();
     m_fightId              = reader.ReadInt();
     m_timeBeforeFightStart = reader.ReadVarShort();
 }
Beispiel #8
0
 public new void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     Reason          = reader.ReadByte();
     MemberId        = reader.ReadVarLong();
     MemberAccountId = (UInt32)reader.ReadInt();
     MemberName      = reader.ReadUTF();
     FightId         = reader.ReadInt();
     FightMap        = new MapCoordinatesExtended();
     FightMap.Deserialize(reader);
     TimeBeforeFightStart = reader.ReadVarShort();
 }
        public override void Serialize(ICustomDataOutput writer)
        {
            writer.WriteShort(((short)(m_coords.Count)));
            int coordsIndex;

            for (coordsIndex = 0; (coordsIndex < m_coords.Count); coordsIndex = (coordsIndex + 1))
            {
                MapCoordinatesExtended objectToSend = m_coords[coordsIndex];
                objectToSend.Serialize(writer);
            }
            writer.WriteByte(m_type);
        }
 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     this.reason          = reader.ReadSByte();
     this.memberId        = reader.ReadVarUhLong();
     this.memberAccountId = reader.ReadInt();
     this.memberName      = reader.ReadUTF();
     this.fightId         = reader.ReadInt();
     this.fightMap        = new MapCoordinatesExtended();
     this.fightMap.Deserialize(reader);
     this.timeBeforeFightStart = reader.ReadVarShort();
 }
        public override void Deserialize(IDataReader reader)
        {
            Type = reader.ReadByte();
            var coordsCount = reader.ReadUShort();

            Coords = new List <MapCoordinatesExtended>();
            for (var coordsIndex = 0; coordsIndex < coordsCount; coordsIndex++)
            {
                var objectToAdd = new MapCoordinatesExtended();
                objectToAdd.Deserialize(reader);
                Coords.Add(objectToAdd);
            }
        }
Beispiel #12
0
 public PartyMemberInStandardFightMessage(
     uint partyId,
     uint reason,
     double memberId,
     uint memberAccountId,
     string memberName,
     uint fightId,
     int timeBeforeFightStart,
     MapCoordinatesExtended fightMap)
     : base(partyId, reason, memberId, memberAccountId, memberName, fightId, timeBeforeFightStart)
 {
     this.fightMap = fightMap;
 }
        public override void Deserialize(ICustomDataInput reader)
        {
            int coordsCount = reader.ReadUShort();
            int coordsIndex;

            m_coords = new System.Collections.Generic.List <MapCoordinatesExtended>();
            for (coordsIndex = 0; (coordsIndex < coordsCount); coordsIndex = (coordsIndex + 1))
            {
                MapCoordinatesExtended objectToAdd = new MapCoordinatesExtended();
                objectToAdd.Deserialize(reader);
                m_coords.Add(objectToAdd);
            }
            m_type = reader.ReadByte();
        }
Beispiel #14
0
 public PartyMemberInStandardFightMessage(
     int partyId,
     byte reason,
     long memberId,
     int memberAccountId,
     string memberName,
     short fightId,
     short timeBeforeFightStart,
     MapCoordinatesExtended fightMap
     ) : base(
         partyId,
         reason,
         memberId,
         memberAccountId,
         memberName,
         fightId,
         timeBeforeFightStart
         )
 {
     FightMap = fightMap;
 }
Beispiel #15
0
 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     this.fightMap = new MapCoordinatesExtended();
     this.fightMap.Deserialize(reader);
 }
Beispiel #16
0
 public override void Deserialize(ICustomDataInput reader)
 {
     base.Deserialize(reader);
     FightMap = new MapCoordinatesExtended();
     FightMap.Deserialize(reader);
 }
 public AtlasPointsInformations(sbyte type, MapCoordinatesExtended[] coords)
 {
     Type = type;
     Coords = coords;
 }
Beispiel #18
0
        public static object GetInstance(uint typeId)
        {
            object obj = null;

            switch (typeId)
            {
            case 11:
                obj = new Types.Version();
                break;

            case 25:
                obj = new GameServerInformations();
                break;

            case 55:
                obj = new EntityLook();
                break;

            case 54:
                obj = new SubEntity();
                break;

            case 110:
                obj = new CharacterMinimalInformations();
                break;

            case 163:
                obj = new CharacterMinimalPlusLookInformations();
                break;

            case 193:
                obj = new CharacterMinimalPlusLookAndGradeInformations();
                break;

            case 45:
                obj = new CharacterBaseInformations();
                break;

            case 212:
                obj = new CharacterToRecolorInformation();
                break;

            case 86:
                obj = new CharacterHardcoreInformations();
                break;

            case 63:
                obj = new EntityMovementInformations();
                break;

            case 60:
                obj = new EntityDispositionInformations();
                break;

            case 107:
                obj = new IdentifiedEntityDispositionInformations();
                break;

            case 217:
                obj = new FightEntityDispositionInformations();
                break;

            case 127:
                obj = new GuildInformations();
                break;

            case 204:
                obj = new ActorRestrictionsInformations();
                break;

            case 201:
                obj = new ActorAlignmentInformations();
                break;

            case 183:
                obj = new PaddockContentInformations();
                break;

            case 184:
                obj = new MountInformationsForPaddock();
                break;

            case 202:
                obj = new ActorExtendedAlignmentInformations();
                break;

            case 135:
                obj = new AlignmentBonusInformations();
                break;

            case 142:
                obj = new PrismSubAreaInformation();
                break;

            case 152:
                obj = new PrismConquestInformation();
                break;

            case 187:
                obj = new TaxCollectorName();
                break;

            case 96:
                obj = new TaxCollectorBasicInformations();
                break;

            case 4:
                obj = new CharacterBaseCharacteristic();
                break;

            case 215:
                obj = new CharacterSpellModification();
                break;

            case 8:
                obj = new CharacterCharacteristicsInformations();
                break;

            case 117:
                obj = new FightExternalInformations();
                break;

            case 43:
                obj = new FightCommonInformations();
                break;

            case 44:
                obj = new FightTeamMemberInformations();
                break;

            case 13:
                obj = new FightTeamMemberCharacterInformations();
                break;

            case 6:
                obj = new FightTeamMemberMonsterInformations();
                break;

            case 177:
                obj = new FightTeamMemberTaxCollectorInformations();
                break;

            case 20:
                obj = new FightOptionsInformations();
                break;

            case 116:
                obj = new AbstractFightTeamInformations();
                break;

            case 33:
                obj = new FightTeamInformations();
                break;

            case 115:
                obj = new FightTeamLightInformations();
                break;

            case 31:
                obj = new GameFightMinimalStats();
                break;

            case 41:
                obj = new FightLoot();
                break;

            case 16:
                obj = new FightResultListEntry();
                break;

            case 189:
                obj = new FightResultFighterListEntry();
                break;

            case 191:
                obj = new FightResultAdditionalData();
                break;

            case 192:
                obj = new FightResultExperienceData();
                break;

            case 190:
                obj = new FightResultPvpData();
                break;

            case 24:
                obj = new FightResultPlayerListEntry();
                break;

            case 216:
                obj = new FightResultMutantListEntry();
                break;

            case 84:
                obj = new FightResultTaxCollectorListEntry();
                break;

            case 206:
                obj = new AbstractFightDispellableEffect();
                break;

            case 208:
                obj = new FightDispellableEffectExtendedInformations();
                break;

            case 209:
                obj = new FightTemporaryBoostEffect();
                break;

            case 210:
                obj = new FightTriggeredEffect();
                break;

            case 207:
                obj = new FightTemporarySpellBoostEffect();
                break;

            case 211:
                obj = new FightTemporaryBoostWeaponDamagesEffect();
                break;

            case 214:
                obj = new FightTemporaryBoostStateEffect();
                break;

            case 205:
                obj = new GameFightSpellCooldown();
                break;

            case 7:
                obj = new Item();
                break;

            case 49:
                obj = new SpellItem();
                break;

            case 76:
                obj = new ObjectEffect();
                break;

            case 74:
                obj = new ObjectEffectString();
                break;

            case 70:
                obj = new ObjectEffectInteger();
                break;

            case 82:
                obj = new ObjectEffectMinMax();
                break;

            case 73:
                obj = new ObjectEffectDice();
                break;

            case 72:
                obj = new ObjectEffectDate();
                break;

            case 75:
                obj = new ObjectEffectDuration();
                break;

            case 71:
                obj = new ObjectEffectCreature();
                break;

            case 81:
                obj = new ObjectEffectLadder();
                break;

            case 179:
                obj = new ObjectEffectMount();
                break;

            case 178:
                obj = new MountClientData();
                break;

            case 168:
                obj = new ItemDurability();
                break;

            case 85:
                obj = new GameActionMarkedCell();
                break;

            case 123:
                obj = new GoldItem();
                break;

            case 124:
                obj = new ObjectItemMinimalInformation();
                break;

            case 119:
                obj = new ObjectItemQuantity();
                break;

            case 134:
                obj = new ObjectItemNotInContainer();
                break;

            case 37:
                obj = new ObjectItem();
                break;

            case 120:
                obj = new ObjectItemToSell();
                break;

            case 164:
                obj = new ObjectItemToSellInBid();
                break;

            case 198:
                obj = new ObjectItemInRolePlay();
                break;

            case 197:
                obj = new ObjectItemWithLookInRolePlay();
                break;

            case 199:
                obj = new OrientedObjectItemWithLookInRolePlay();
                break;

            case 185:
                obj = new PaddockItem();
                break;

            case 121:
                obj = new SellerBuyerDescriptor();
                break;

            case 122:
                obj = new BidExchangerObjectInfo();
                break;

            case 52:
                obj = new StartupActionAddObject();
                break;

            case 106:
                obj = new IgnoredInformations();
                break;

            case 105:
                obj = new IgnoredOnlineInformations();
                break;

            case 78:
                obj = new FriendInformations();
                break;

            case 92:
                obj = new FriendOnlineInformations();
                break;

            case 77:
                obj = new FriendSpouseInformations();
                break;

            case 93:
                obj = new FriendSpouseOnlineInformations();
                break;

            case 88:
                obj = new GuildMember();
                break;

            case 87:
                obj = new GuildEmblem();
                break;

            case 80:
                obj = new InteractiveElement();
                break;

            case 108:
                obj = new StatedElement();
                break;

            case 200:
                obj = new MapObstacle();
                break;

            case 213:
                obj = new PartyUpdateCommonsInformations();
                break;

            case 90:
                obj = new PartyMemberInformations();
                break;

            case 97:
                obj = new JobCrafterDirectorySettings();
                break;

            case 194:
                obj = new JobCrafterDirectoryEntryPlayerInfo();
                break;

            case 195:
                obj = new JobCrafterDirectoryEntryJobInfo();
                break;

            case 196:
                obj = new JobCrafterDirectoryListEntry();
                break;

            case 101:
                obj = new JobDescription();
                break;

            case 102:
                obj = new SkillActionDescription();
                break;

            case 103:
                obj = new SkillActionDescriptionTimed();
                break;

            case 99:
                obj = new SkillActionDescriptionCollect();
                break;

            case 100:
                obj = new SkillActionDescriptionCraft();
                break;

            case 104:
                obj = new SkillActionDescriptionCraftExtended();
                break;

            case 98:
                obj = new JobExperience();
                break;

            case 111:
                obj = new HouseInformations();
                break;

            case 112:
                obj = new HouseInformationsExtended();
                break;

            case 170:
                obj = new HouseInformationsForGuild();
                break;

            case 132:
                obj = new PaddockInformations();
                break;

            case 130:
                obj = new PaddockBuyableInformations();
                break;

            case 133:
                obj = new PaddockAbandonnedInformations();
                break;

            case 131:
                obj = new PaddockPrivateInformations();
                break;

            case 150:
                obj = new GameContextActorInformations();
                break;

            case 141:
                obj = new GameRolePlayActorInformations();
                break;

            case 157:
                obj = new HumanInformations();
                break;

            case 153:
                obj = new HumanWithGuildInformations();
                break;

            case 154:
                obj = new GameRolePlayNamedActorInformations();
                break;

            case 159:
                obj = new GameRolePlayHumanoidInformations();
                break;

            case 36:
                obj = new GameRolePlayCharacterInformations();
                break;

            case 3:
                obj = new GameRolePlayMutantInformations();
                break;

            case 129:
                obj = new GameRolePlayMerchantInformations();
                break;

            case 146:
                obj = new GameRolePlayMerchantWithGuildInformations();
                break;

            case 180:
                obj = new GameRolePlayMountInformations();
                break;

            case 147:
                obj = new TaxCollectorStaticInformations();
                break;

            case 148:
                obj = new GameRolePlayTaxCollectorInformations();
                break;

            case 167:
                obj = new TaxCollectorInformations();
                break;

            case 166:
                obj = new TaxCollectorInformationsInWaitForHelpState();
                break;

            case 186:
                obj = new ProtectedEntityWaitingForHelpInfo();
                break;

            case 169:
                obj = new TaxCollectorFightersInformation();
                break;

            case 165:
                obj = new AdditionalTaxCollectorInformations();
                break;

            case 144:
                obj = new MonsterInGroupInformations();
                break;

            case 140:
                obj = new GroupMonsterStaticInformations();
                break;

            case 160:
                obj = new GameRolePlayGroupMonsterInformations();
                break;

            case 155:
                obj = new NpcStaticInformations();
                break;

            case 156:
                obj = new GameRolePlayNpcInformations();
                break;

            case 161:
                obj = new GameRolePlayPrismInformations();
                break;

            case 143:
                obj = new GameFightFighterInformations();
                break;

            case 158:
                obj = new GameFightFighterNamedInformations();
                break;

            case 46:
                obj = new GameFightCharacterInformations();
                break;

            case 50:
                obj = new GameFightMutantInformations();
                break;

            case 151:
                obj = new GameFightAIInformations();
                break;

            case 29:
                obj = new GameFightMonsterInformations();
                break;

            case 203:
                obj = new GameFightMonsterWithAlignmentInformations();
                break;

            case 48:
                obj = new GameFightTaxCollectorInformations();
                break;

            case 174:
                obj = new MapCoordinates();
                break;

            case 176:
                obj = new MapCoordinatesExtended();
                break;

            case 175:
                obj = new AtlasPointsInformations();
                break;

            default:
                throw new Exception("Type with id " + typeId + " is unknown.");
            }
            return(obj);
        }
Beispiel #19
0
 public PartyMemberInStandardFightMessage(MapCoordinatesExtended FightMap)
 {
     this.FightMap = FightMap;
 }