public void AddManuver(float moveX, float moveY, float speedX, float speedY, float waitTime)
 {
     Manuver m = new Manuver();
     m.moveX = moveX;
     m.moveY = moveY;
     m.speedX = speedX;
     m.speedY = speedY;
     m.waitTime = waitTime;
     m_manuvers.Add(m);
 }
        public void AddManuver(float moveX, float moveY, float speedX, float speedY, float waitTime)
        {
            Manuver m = new Manuver();

            m.moveX    = moveX;
            m.moveY    = moveY;
            m.speedX   = speedX;
            m.speedY   = speedY;
            m.waitTime = waitTime;
            m_manuvers.Add(m);
        }