public void AttackSkill3_3way_Ready()
 {
     _behaviour = GetComponent <ManticoreClass>();
     _pos       = this.transform.position;
     _dir       = _behaviour.myDirection;
     _pos      += _dir * 0.16f;
     this.transform.position = _pos;
 }
 private void Awake()
 {
     myBehaviour = transform.parent.transform.GetComponent <ManticoreClass>();
 }