Beispiel #1
0
 // setup
 private void SetReferences()
 {
     managerAssets  = GetComponent <ManagerAssets>();
     managerTerrain = GetComponent <ManagerTerrain>();
     managerUI      = GetComponent <ManagerUI>();
     managerUnits   = GetComponent <ManagerUnits>();
 }
Beispiel #2
0
    } // called LMB click on panelBot button EndTurn routed through ManagerUI.HandleEntryPointButtonClick()

    // setup class
    private void SetReferences()
    {
        managerCursor  = GetComponent <ManagerCursor>();
        managerGame    = GetComponent <ManagerGame>();
        managerPlayer  = GetComponent <ManagerPlayer>();
        managerTerrain = GetComponent <ManagerTerrain>();
        managerUI      = GetComponent <ManagerUI>();
        managerUnits   = GetComponent <ManagerUnits>();
    }
Beispiel #3
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 private void SetReferences()
 {
     managerAssets   = GetComponent <ManagerAssets>();
     managerBlight   = GetComponent <ManagerBlight>();
     managerCamera   = GetComponent <ManagerCamera>();
     managerControls = GetComponent <ManagerControls>();
     managerCursor   = GetComponent <ManagerCursor>();
     managerTerrain  = GetComponent <ManagerTerrain>();
     managerPlayer   = GetComponent <ManagerPlayer>();
     managerUI       = GetComponent <ManagerUI>();
     managerUnits    = GetComponent <ManagerUnits>();
 }
Beispiel #4
0
 // setup
 private void SetReferences()
 {
     managerGame    = GetComponent <ManagerGame>();
     managerPlayer  = GetComponent <ManagerPlayer>();
     managerTerrain = GetComponent <ManagerTerrain>();
 }