Beispiel #1
0
    public void SwapState()
    {
        offenseMode = !offenseMode;

        if (isAI)
        {
            aiMangr.SwapAIState();
        }

        // Starting offense mode
        if (offenseMode)
        {
            gameObject.renderer.material = matOffense;
        }

        // Starting defense mode
        else
        {
            gameObject.renderer.material = matDefense;
            ammo = 0;
        }
    }