public void AddTokenToPool(Token newToken) { Vector3 newPosition = CalculateManaTokenPosition(newToken.Color); ManaToken manaToken = new ManaToken(); manaToken.Token = newToken; manaToken.CreatePhysicalToken(newPosition); AddManaToManaPool(manaToken); }
public Token PullOutToken(ManaToken mana, bool rearrange = false) { Token token = mana.Token; FindManaTokenList(mana).Remove(mana); mana.Clear(); //if(rearrange) //Rearrange(); //If this kind of method becomes needed. return(token); }
public List <ManaToken> FindManaTokenList(ManaToken mana) { if (mana.Color == Token.ColorType.Red) { return(RedManaTokens); } else if (mana.Color == Token.ColorType.Green) { return(GreenManaTokens); } else { return(BlueManaTokens); } }
void AddManaToManaPool(ManaToken manaToken) { if (manaToken.Color == Token.ColorType.Red) { ManaPool.Red++; RedManaTokens.Add(manaToken); } else if (manaToken.Color == Token.ColorType.Green) { ManaPool.Green++; GreenManaTokens.Add(manaToken); } else { ManaPool.Blue++; BlueManaTokens.Add(manaToken); } }