Beispiel #1
0
//	private Color clicked = new Color (255f, 255f, 255f);

    void Awake()
    {
        GetComponent <Image> ().color = new Color(0.5f, 0.5f, 0.5f);

        mssc = GameObject.Find("Stage_select_controller").GetComponent <Main_Select_Stage_Controller> ();
        xxx  = false;
    }
Beispiel #2
0
    //private bool once = false;
//	private Color clicked = new Color (255f, 255f, 255f);

    void Awake()
    {
        GetComponent <Image> ().color = new Color(0.5f, 0.5f, 0.5f);

        mssc = GameObject.Find("Stage_select_controller").GetComponent <Main_Select_Stage_Controller> ();
        xxx  = false;
        aa   = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer> ();

        if (_what_stage_now_cleared == 5)
        {
            SceneManager.LoadScene(43);
            _stage2_con_di[1].SetActive(true);
            DontDestroyOnLoad(_stage2_con_di[1]);
        }
        else if (_what_stage_now_cleared == 0 && this_num == 0)
        {
            SceneManager.LoadScene(4);
            //_stage2_con_di [0].SetActive (true);
            _stage2_con_di [1].SetActive(true);
            //DontDestroyOnLoad (_stage2_con_di [0]);
            DontDestroyOnLoad(_stage2_con_di [1]);
            //aa.Import (4);
        }
    }