public override bool Equals(object obj)
 {
     if (obj is VideoRenderOptions options &&
         Type == options.Type &&
         DxFailureCounter == options.DxFailureCounter &&
         MainWindowHandle.Equals(options.MainWindowHandle) &&
         EnableObjectTracking == options.EnableObjectTracking)
     {
         if (Type == VideoRenderType.HardwareSpecific)
         {
             return(Adapter == options.Adapter);
         }
         else
         {
             return(true);
         }
     }
     return(false);
 }
Beispiel #2
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 public override string GetTextMessage()
 {
     return(ID.ToString() + msgDelimiter + (LogFileName ?? String.Empty) + msgDelimiter + WhenWasActive.ToString("s") + msgDelimiter + MainWindowHandle.ToString());
 }
Beispiel #3
0
        public int Run(string[] args)
        {
            // Start self update
            downloadThreads.Add(RunThread(SelfUpdate));
            DebugStep("SelfUpdate launched");

            // Find locally installed package
            var installedPackage = FindLatestInstalledPackage(store.Manager.LocalRepository);

            DebugStep("Find installed package");

            // Do we have a package in the cache?
            var cachePackage = FindLatestInstalledPackage(MachineCache.Default);

            DebugStep("Find cache package");

            // If a package is installed
            if (installedPackage != null)
            {
                if (cachePackage != null && cachePackage.Version > installedPackage.Version)
                {
                    var  processCount   = GetProcessCount();
                    bool isSafeToUpdate = processCount <= 1;

                    // If we are safe to update, install the new package
                    if (isSafeToUpdate)
                    {
                        IsDownloading = true;
                        Info("Preparing installer for new {0} version {1}", mainPackage, cachePackage.Version);
                        PackageUpdate(installedPackage, false);
                        IsDownloading = false;
                        DebugStep("Update package");
                    }
                    else
                    {
                        ShowInformationDialog(
                            string.Format("Cannot update {0} as there are [{1}] instances currently running.\n\nClose all your applications and restart", mainPackage, processCount));
                    }
                }
                else
                {
                    DebugStep("Start download package in cache");

                    var localPackage = installedPackage;
                    downloadThreads.Add(RunThread(() => PackageUpdate(localPackage, true)));
                }
            }
            else
            {
                if (store.CheckSource())
                {
                    //store.Manager.InstallPackage(mainPackage);
                    IsDownloading = true;
                    Info("Preparing installer for {0}", mainPackage);

                    store.InstallPackage(mainPackage, null);

                    IsDownloading = false;
                    DebugStep("Package installed");
                }
                else
                {
                    ShowErrorDialog("Download server not available. Please try again later");
                    return(1);
                }
            }

            installedPackage = FindLatestInstalledPackage(store.Manager.LocalRepository);

            if (installedPackage == null)
            {
                ShowErrorDialog("No package installed");
                return(1);
            }

            // Load the assembly and call the default entry point:
            var fullExePath = GetMainExecutable(installedPackage);

            Environment.CurrentDirectory = Path.GetDirectoryName(fullExePath);
            var appDomainSetup = new AppDomainSetup {
                ApplicationBase = Path.GetDirectoryName(fullExePath)
            };
            var newAppDomain = AppDomain.CreateDomain("LauncherAppDomain", null, appDomainSetup);

            DebugStep("Run executable");
            OnLoading(new LoadingEventArgs(installedPackage.Id, installedPackage.Version.ToString()));

            var newArgList = new List <string> {
                "/LauncherWindowHandle", MainWindowHandle.ToInt64().ToString(CultureInfo.InvariantCulture)
            };

            newArgList.AddRange(args);

            try
            {
                return(newAppDomain.ExecuteAssembly(fullExePath, newArgList.ToArray()));
            }
            finally
            {
                // Important!: Force back current directory to this application as previous ExecuteAssembly is changing it
                Environment.CurrentDirectory = Path.GetDirectoryName(typeof(LauncherApp).Assembly.Location);

                // Note: The AppDomain.Unload method can block indefinitely when a crash occurs in the UI
                //try
                //{
                //    AppDomain.Unload(newAppDomain);
                //}
                //catch (Exception)
                //{
                //}
            }
        }