Beispiel #1
0
    private void OnMessage(byte[] msg)
    {
        var message = ToString(msg);

        Debug.Log("WS received message: " + message);

        _mainThreadQueue.enqueueAction(() =>
        {
            try
            {
                var inputSignal = InputSignal.FromJson(message);
                _signalBus.Fire(inputSignal);
                _signalBus.Fire(new GameSignals.PlayerActionTriggered(inputSignal.PlayerId));
            }
            catch (Exception e)
            {
                Debug.Log("Failed to process " + message + " " + e.Message);
            }
        });
    }