Beispiel #1
0
 private void Pulse()
 {
     Controller.Behavior();
     if (running)
     {
         return;
     }
     pulse.Stop();
     stopCallback();
 }
Beispiel #2
0
 void Pulse()
 {
     ObjectManager.Player.AntiAfk();
     Controller.Behavior();
     if (running)
     {
         return;
     }
     MainThread.Stop();
     stopCallback();
 }
Beispiel #3
0
 private void LogicPulse()
 {
     tree.Tick(new TimeData());
     // If we are stil running we want to return here
     if (running)
     {
         return;
     }
     pulse.Stop();
     // Calling the onstop callback to signalise the core that we are done running the botbase
     fisher.OnStopCallback();
 }
Beispiel #4
0
 void Pulse()
 {
     Console.WriteLine("pulse");
     ObjectManager.Player.AntiAfk();
     Controller.Behavior();
     if (running)
     {
         return;
     }
     MainThread.Stop();
     stopCallback();
 }
Beispiel #5
0
 void Pulse()
 {
     ObjectManager.Instance.Player.AntiAfk();
     tt = new TreeTask(100, new List <List <TreeTask> >()
     {
         TTS.collection,
     });
     if (tt.Activate())
     {
         tt.Execute();
     }
     if (running)
     {
         return;
     }
     stopCallback();
     MainThread.Stop();
 }
Beispiel #6
0
        void Pulse()
        {
            ObjectManager.Instance.Player.AntiAfk();
            if (ObjectManager.Instance.PartyLeader.DistanceToPlayer > 5f)
            {
                Navigation.Instance.Traverse(ObjectManager.Instance.PartyLeader.Position);
            }
            else
            {
                ObjectManager.Instance.Player.CtmStopMovement();
            }

            if (running)
            {
                return;
            }
            stopCallback();
            MainThread.Stop();
        }
Beispiel #7
0
        void Pulse()
        {
            Common.Instance.DebugMessage(ObjectManager.Instance.Player.Position.ToString());
            ObjectManager.Instance.Player.AntiAfk();
            TreeTask tt = new TreeTask(100, new List <List <TreeTask> >()
            {
                TTS.alive,
            });

            if (tt.Activate())
            {
                tt.Execute();
            }
            if (running)
            {
                return;
            }
            stopCallback();
            MainThread.Stop();
        }
Beispiel #8
0
        void Pulse()
        {
            //Common.Instance.DebugMessage(ObjectManager.Instance.Player.Position.ToString());
            //Common.Instance.DebugMessage(db.Rows.Count.ToString());
            File.WriteAllText("blacklist.json", JsonConvert.SerializeObject(CMD.goBlacklist.ToArray(), Formatting.Indented));
            ObjectManager.Instance.Player.AntiAfk();
            TreeTask tt = new TreeTask(100, new List <List <TreeTask> >()
            {
                TTS.collect,
            });

            if (tt.Activate())
            {
                tt.Execute();
            }
            if (running)
            {
                return;
            }
            stopCallback();
            MainThread.Stop();
        }