private void Start() { director = MainLevelDirector.Instance; }
private void Start() { director = MainLevelDirector.Instance; director.GameWinAction += DisplayText; gameOverGroup.alpha = 0; }
private void Start() { director = MainLevelDirector.Instance; }
private void Start() { director = MainLevelDirector.Instance; director.GameWinAction += DisplayText; gameOverGroup.alpha = 0; }