Beispiel #1
0
    protected void Update()
    {
        switch (currentGameState)
        {
        case GameState.StartUp:
            break;

        case GameState.MainLoop:
            MainLateUpdateGameLoop.UpdateMainLoop();
            break;

        case GameState.GameOver:
            break;

        case GameState.GameComplete:
            break;

        case GameState.Stopped:
            break;
        }
    }