public void Bind_Resolve_Successfully()
        {
            MainInstaller.Bind <IInterface>(new Implementation());

            var instance = MainInstaller.Resolve <IInterface>();

            Assert.IsNotNull(instance);
            Assert.AreSame(typeof(Implementation), instance.GetType());
        }
Beispiel #2
0
        private void Awake()
        {
            var messageBroker        = new MessageBrokerService();
            var timeService          = new TimeService();
            var dataService          = new DataService();
            var configsProvider      = new ConfigsProvider();
            var uiService            = new GameUiService(new UiAssetLoader());
            var worldObjectReference = new WorldObjectReferenceService(_inputSystem, _mainCamera);
            var gameLogic            = new GameLogic(messageBroker, timeService, dataService, configsProvider);
            var gameServices         = new GameServices(messageBroker, timeService, dataService, gameLogic, worldObjectReference);

            MainInstaller.Bind <IGameDataProvider>(gameLogic);
            MainInstaller.Bind <IGameServices>(gameServices);

            _stateMachine = new GameStateMachine(gameLogic, gameServices, uiService, configsProvider, dataService);
        }
 public void Bind_NotInterface_ThrowsException()
 {
     Assert.Throws <ArgumentException>(() => MainInstaller.Bind(new Implementation()));
 }