private void InitializeMainGameMenuContainer()
 {
     mainGameMenuCanvas = GetComponentInChildren <MainGameMenuCanvas>(true);
     continueGameButton = GetComponentInChildren <ContinueGameButton>(true);
     settingsButton     = GetComponentInChildren <SettingsButton>(true);
     leaveRoomButton    = GetComponentInChildren <LeaveRoomButton>(true);
 }
Beispiel #2
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 private void Start()
 {
     mainGameMenuCanvas = GameUI.Instance.mainGameMenuContainer.mainGameMenuCanvas;
 }
Beispiel #3
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 private void Start()
 {
     _mainGameMenuCanvas = GameUI.Instance.mainGameMenuContainer.mainGameMenuCanvas;
     HideUIOnStart();
 }