// Update is called once per frame void Update() { if (MainControls.Check(MainControls.Key.Pause)) { if (isNotPaused) { Time.timeScale = 0; Transform cameraTransform = Camera.main.gameObject.transform; Vector3 indicatorPos = cameraTransform.position + cameraTransform.forward; Quaternion indicatorRot = cameraTransform.rotation; if (pauseInstance == null) { pauseInstance = GameObject.CreatePrimitive(PrimitiveType.Quad); } pauseInstance.renderer.material = pauseMaterial; pauseInstance.transform.localScale = new Vector3(Camera.main.aspect, 1f, 1f); pauseInstance.transform.position = indicatorPos; pauseInstance.transform.rotation = indicatorRot; isNotPaused = !isNotPaused; } else { Time.timeScale = 1; guiTexture.enabled = false; pauseInstance = null; } } }
void Awake() //because it needs to SET UP INPUTS before OnEnable { //sets up input events controls = new MainControls(); audioPlayer = Camera.main.GetComponent <AudioSource>(); controls.Shared.Pause.performed += funny => Pause(); }
void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { MainControls temp = other.GetComponent <MainControls>(); temp.SetPartner(mReturn); } }
#pragma warning restore CS0649 /***************************** * Init * *****************************/ public User(InputDevice device) { Controls = new MainControls(); Devices = new List <InputDevice>(); _user = InputUser.PerformPairingWithDevice(device: device); _user.AssociateActionsWithUser(Controls); Devices.Add(device); }
// Start is called before the first frame update void Start() { mainControls = FindObjectOfType <MainControls>().GetComponent <MainControls>(); gridLayoutGroup = FindObjectOfType <GridLayoutGroup>().GetComponent <GridLayoutGroup>(); gestureHints = FindObjectOfType <GestureHints>().GetComponent <GestureHints>(); availableItems = mainControls.AvailableItems; GenerateButtons(); ToggleInventory();//after generating everything, hide the inventory at startup }
//Main function void Update() { // if(Input.GetKeyDown("f") && enter){ if (isOn && inArea && MainControls.Check(MainControls.Key.OpenDoor)) { myLight.enabled = !myLight.enabled; renderer.material.mainTexture = theTVOff; HealthController.AddHealth(20); AudioSource.PlayClipAtPoint(successAudio, transform.position); isOn = false; } }
public override void InitUIVar() { f2 = new F2Window(this); GC_Main.DataSource = pOSXHBindingSource; MainControls.Add(XH001); MainControls.Add(XH002); MainControls.Add(XH003); MainControls.Add(XH004); KeyFieldMain = "XH001,XH002"; OrderFieldMain = "XH001,XH002"; NumberFieldMain.Fields = "XH004"; VisibleListMain.Add("XH001", 0); VisibleListMain.Add("XH002", 1); VisibleListMain.Add("XH003", 2); VisibleListMain.Add("XH004", 3); FieldWidthMain.Add("XH001", 80); FieldWidthMain.Add("XH002", 111); FieldWidthMain.Add("XH003", 178); FieldWidthMain.Add("XH004", 75); DS_RESAI07.POSXHDataTable dataTable = pOSXHTableAdapter.GetDataBy(""); if (dataTable != null) { for (int i = 0; i < dataTable.Columns.Count - 1; i++) { if (!dataTable.Columns[i].ColumnName.StartsWith("X")) { continue; } SchemaList.Add(dataTable.Columns[i].ColumnName + " " + dataTable.Columns[i].Caption); } } RepositoryItemTextEdit edit = new RepositoryItemTextEdit(); GV_Main.Columns["XH001"].ColumnEdit = edit; edit.DisplayFormat.FormatType = FormatType.Custom; edit.DisplayFormat.FormatString = "XH001"; edit.DisplayFormat.Format = new AI07Formatter(); XH001.Properties.DisplayMember = "Text"; XH001.Properties.ValueMember = "Value"; var items = new[] { new { Text = "1.口味", Value = "1" }, new { Text = "2.加料", Value = "2" } }; XH001.Properties.DataSource = items; base.InitUIVar(); }
// Update is called once per frame void Update() { if (MainControls.Check(MainControls.Key.Jump) && hasNotStarted) { Time.timeScale = 1; hasNotStarted = false; } else if (MainControls.Check(MainControls.Key.NextLevel)) { Time.timeScale = 1; Application.LoadLevel(1); } }
private void Awake() { instance = this; IsOverhead = false; TargetRotation = 0f; m_mainControls = new MainControls(); m_mainControls.Camera.SetCallbacks(this); m_mainControls.Enable(); m_helpDisplay.SetActive(false); transform.position = Vector3.zero; }
void Awake() { carController = new MainControls(); carController.Car.ThrottleAxis.performed += ctx => axisInput.y = ctx.ReadValue <float>(); carController.Car.BrakeAxis.performed += ctx => brakeInput = ctx.ReadValue <float>(); carController.Car.SteeringAxis.performed += ctx => axisInput.x = ctx.ReadValue <float>(); carController.Car.GearShift.performed += ctx => changeGears(ctx); carController.Car.Handbrake.performed += ctx => handbrake = true; carController.Car.Handbrake.canceled += ctx => handbrake = false; rpmText = GameObject.Find("Canvas/RPM").GetComponent <Text>(); kmhText = GameObject.Find("Canvas/KMH").GetComponent <Text>(); gearText = GameObject.Find("Canvas/Gear").GetComponent <Text>(); }
void Awake() { if (FindObjectOfType <GameManager>().gameOver == true) { Destroy(gameObject); } //sets up input events else //because controls must NOT be set up for a big fat ERROR am i right or am i right? { controls = new MainControls(); } cam = Camera.main; }
//Main function void Update() { if (open) { transform.eulerAngles = Vector3.Slerp(transform.eulerAngles, openRot, Time.deltaTime * smooth); } else { transform.eulerAngles = Vector3.Slerp(transform.eulerAngles, defaultRot, Time.deltaTime * smooth); } // if(Input.GetKeyDown("f") && enter){ if (enter && MainControls.Check(MainControls.Key.OpenDoor)) { open = !open; } }
void Awake() //needs start because applying controls need to happen first but p1 state needs to be before start { //sets up componet refrences rb = GetComponent <Rigidbody>(); gameManager = FindObjectOfType <GameManager>(); render = GetComponent <Renderer>(); if (FindObjectOfType <CamBoarder>() != null) { camBoarder = FindObjectOfType <CamBoarder>().gameObject.GetComponent <Collider>(); } Camera.main.GetComponent <SharedCamera>().targets.Add(this.transform); //gets the camera to focus on it //sets up input events controls = new MainControls(); }
void Awake() { //sets up new input refrence controls = new MainControls(); if (p1 == true) //checks if this script is for player1 if so takes player 1 inputs { controls.Player1.Jump.performed += ctx => Jump(); //if input pressed then run jump controls.Player1.Move.performed += ctx => move = ctx.ReadValue <Vector2>(); controls.Player1.Move.canceled += ctx => move = Vector2.zero; } else //else it must be player 2 and takes in player2's input { controls.Player2.Jump.performed += ctx => Jump(); //if input pressed then run jump controls.Player2.Move.performed += ctx => move = ctx.ReadValue <Vector2>(); controls.Player2.Move.canceled += ctx => move = Vector2.zero; } }
//Main function void Update() { if (open) { transform.eulerAngles = Vector3.Slerp(transform.eulerAngles, openRot, Time.deltaTime * smooth); } else { transform.eulerAngles = Vector3.Slerp(transform.eulerAngles, defaultRot, Time.deltaTime * smooth); } // if(Input.GetKeyDown("f") && enter){ if (enter && MainControls.Check(MainControls.Key.OpenDoor)) { open = !open; HealthController.AddHealth(-5); AudioSource.PlayClipAtPoint(ouchHotDoorAudio, transform.position, 1); } }
// Update is called once per frame void Update() { if (Input.GetKeyDown("c")) { Debug.Log("crouch now"); } if (MainControls.Check(MainControls.Key.Crouch)) { if (isCrouching) { stand(); } else { crouch(); } } }
public override void InitUIVar() { f2 = new F2Window(this); GC_Main.DataSource = qUEXABindingSource; MainControls.Add(XA001); MainControls.Add(XA002); MainControls.Add(XA003); MainControls.Add(XA006); MainControls.Add(XA004); MainControls.Add(XA005); KeyFieldMain = "XA001,XA002"; RequiredFieldMain = "XA003,XA004"; OrderFieldMain = "XA001,XA002"; CheckFieldMain.Fields = "XA006"; DateFieldMain.Fields = "XA003"; VisibleListMain.Add("XA001", 0); VisibleListMain.Add("XA001C", 1); VisibleListMain.Add("XA002", 2); VisibleListMain.Add("XA003", 3); VisibleListMain.Add("XA006", 4); VisibleListMain.Add("XA004", 5); VisibleListMain.Add("XA005", 6); DS_RESAQ01.QUEXADataTable dataTable = qUEXATableAdapter.GetDataBy(""); if (dataTable != null) { for (int i = 0; i < dataTable.Columns.Count - 1; i++) { if (!dataTable.Columns[i].ColumnName.StartsWith("X")) { continue; } SchemaList.Add(dataTable.Columns[i].ColumnName + " " + dataTable.Columns[i].Caption); } } XA001C.Text = ""; base.InitUIVar(); }
#pragma warning restore CS0649 /***************************** * Init * *****************************/ private void Awake() { _controls = new MainControls(); _availableKeyboards = new List <InputDevice>(); _availableGamepads = new List <InputDevice>(); _users = new List <InputManager>(); foreach (var device in InputSystem.devices) { CaptureDevice(device); } var mainPlayerIsInitialized = AddAllDevicesToMainUser(_availableKeyboards, false); AddAllDevicesToMainUser(_availableGamepads, mainPlayerIsInitialized); InputSystem.onDeviceChange += DeviceChanged; _controls.Interface.Join.performed += PlayerJoin; }
public override void InitUIVar() { GC_Main.DataSource = pOSXMBindingSource; MainControls.Add(XM001); MainControls.Add(XM004); MainControls.Add(XM002); MainControls.Add(XM003); VisibleFieldMain = ""; KeyFieldMain = "XM001"; OrderFieldMain = "XM001"; RequiredFieldMain = "XM004,XM002,XM003"; PassWordFieldMain.Fields = "XM003"; VisibleListMain.Add("XM001", 0); VisibleListMain.Add("XM004", 1); VisibleListMain.Add("XM002", 2); VisibleListMain.Add("XM003", 3); FieldWidthMain.Add("XM001", 71); FieldWidthMain.Add("XM002", 341); FieldWidthMain.Add("XM003", 504); FieldWidthMain.Add("XM004", 87); DS_RESAI03.POSXMDataTable dataTable = pOSXMTableAdapter.GetDataBy(""); if (dataTable != null) { for (int i = 0; i < dataTable.Columns.Count - 1; i++) { if (!dataTable.Columns[i].ColumnName.StartsWith("XM")) { continue; } SchemaList.Add(dataTable.Columns[i].ColumnName + " " + dataTable.Columns[i].Caption); } } base.InitUIVar(); }
public override void InitUIVar() { TabControlMainHeight = 160; GC_Main.DataSource = pOSXIBindingSource; GC_Body.DataSource = pOSXLBindingSource; MainControls.Add(XI001); MainControls.Add(XI002); KeyFieldMain = "XI001"; KeyFieldBody = "XL002"; VisibleFieldBody = "XL001"; OrderFieldMain = "XI001"; OrderFieldBody = "XL001,XL002"; ReadOnlyFieldBody = "XL002"; RequiredFieldMain = "XI002"; FieldWidthMain.Add("XI001", 86); FieldWidthMain.Add("XI002", 255); FieldWidthBody.Add("XL001", 75); FieldWidthBody.Add("XL002", 86); FieldWidthBody.Add("XL003", 254); DS_RESAI05.POSXIDataTable dataTable = pOSXITableAdapter.GetDataBy(""); if (dataTable != null) { for (int i = 0; i < dataTable.Columns.Count; i++) { if (!dataTable.Columns[i].ColumnName.StartsWith("XI")) { continue; } SchemaList.Add(dataTable.Columns[i].ColumnName + " " + dataTable.Columns[i].Caption); } } SelectKeyMain = "XI001"; SelectKeyBody = "XL001"; base.InitUIVar(); }
void EndGameWindow(int windowId) { GUILayout.BeginVertical(); GUILayout.Label(GetEndGameMessage()); int currentLevel = Application.loadedLevel; if (state == GameState.LOST) { GUILayout.Label("Press X (key R) to restart"); if (MainControls.Check(MainControls.Key.Restart, false)) { Application.LoadLevel(currentLevel); state = GameState.STARTED; Time.timeScale = 1; } } else if (state == GameState.WON) { GUILayout.Label("Press X (key R) to restart"); GUILayout.Label("Press A (key Enter) to go to the next level"); // if (Input.GetKeyDown (KeyCode.Return)) { if (MainControls.Check(MainControls.Key.NextLevel, false)) { Application.LoadLevel(currentLevel + 1); state = GameState.STARTED; Time.timeScale = 1; } if (MainControls.Check(MainControls.Key.Restart, false)) { Application.LoadLevel(currentLevel); state = GameState.STARTED; Time.timeScale = 1; } } HealthController.health = 50; GUILayout.EndVertical(); }
private void Awake() { mainControls = new MainControls(); mainControls.Car.PauseButton.performed += ctx => pauseMenu(); }
private void Awake() { controls = new MainControls(); controls.Car.Lights.performed += ctx => setLights(); }
void Start() { mainControls = Camera.main.GetComponent<MainControls> (); rb = GetComponent<Rigidbody> (); print ("Player health: " + health); }
public override void InitUIVar() { f2 = new F2Window(this); GC_Main.DataSource = pOSXCBindingSource; MainControls.Add(XC001); MainControls.Add(XC010); MainControls.Add(XC009); MainControls.Add(XC004); MainControls.Add(XC002); MainControls.Add(XC002C); MainControls.Add(XC003); MainControls.Add(XC008); MainControls.Add(XC007); MainControls.Add(XC006); VisibleFieldMain = "XC005"; KeyFieldMain = "XC001"; RequiredFieldMain = "XC009,XC004,XC002,XC003,XC008,XC007,XC006"; OrderFieldMain = "XC001"; DateFieldMain.Fields = "XC002,XC008"; TimeFieldMain.Fields = "XC003,XC007"; ButtonFieldListMain.Add(XC004); ButtonFieldListMain.Add(XC006); VisibleListMain.Add("XC001", 0); VisibleListMain.Add("XC010", 1); VisibleListMain.Add("XC009", 2); VisibleListMain.Add("XC004", 3); VisibleListMain.Add("XC004C", 4); VisibleListMain.Add("XC002", 5); VisibleListMain.Add("XC003", 6); VisibleListMain.Add("XC008", 7); VisibleListMain.Add("XC007", 8); VisibleListMain.Add("XC006", 9); VisibleListMain.Add("XC006C", 10); FieldWidthMain.Add("XC001", 114); FieldWidthMain.Add("XC002", 93); FieldWidthMain.Add("XC003", 86); FieldWidthMain.Add("XC004", 86); FieldWidthMain.Add("XC005", 75); FieldWidthMain.Add("XC006", 70); FieldWidthMain.Add("XC007", 86); FieldWidthMain.Add("XC008", 93); FieldWidthMain.Add("XC009", 86); FieldWidthMain.Add("XC010", 251); FieldWidthMain.Add("XC004C", 119); FieldWidthMain.Add("XC006C", 102); DS_RESAI02.POSXCDataTable dataTable = pOSXCTableAdapter.GetDataBy(""); if (dataTable != null) { for (int i = 0; i < dataTable.Columns.Count - 1; i++) { if (!dataTable.Columns[i].ColumnName.StartsWith("X")) { continue; } SchemaList.Add(dataTable.Columns[i].ColumnName + " " + dataTable.Columns[i].Caption); } } RepositoryItemTextEdit edit = new RepositoryItemTextEdit(); GV_Main.Columns["XC009"].ColumnEdit = edit; edit.DisplayFormat.FormatType = FormatType.Custom; edit.DisplayFormat.FormatString = "XC009"; edit.DisplayFormat.Format = new AI02Formatter(); XC004C.Text = ""; XC006C.Text = ""; XC009.Properties.DisplayMember = "Text"; XC009.Properties.ValueMember = "Value"; var items = new[] { new { Text = "1.早餐", Value = "1" }, new { Text = "2.午餐", Value = "2" }, new { Text = "3.下午茶", Value = "3" }, new { Text = "4.晚餐", Value = "4" } }; XC009.Properties.DataSource = items; base.InitUIVar(); }
public override void InitUIVar() { f2 = new F2Window(this); TabControlMainHeight = 250; GC_Main.DataSource = pOSXABindingSource; GC_Body.DataSource = pOSXBBindingSource; MainControls.Add(XA001); MainControls.Add(XA002); MainControls.Add(XA003); MainControls.Add(XA004); MainControls.Add(XA005); MainControls.Add(XA006); MainControls.Add(XA007); MainControls.Add(XA008); MainControls.Add(XA009); KeyFieldMain = "XA001"; KeyFieldBody = "XB001,XB002"; VisibleFieldMain = "XA010,XA011"; VisibleFieldBody = "XB001,XB006,XB008,XB009,XB010"; OrderFieldMain = "XA001"; OrderFieldBody = "XB001,XB002"; ReadOnlyFieldBody = "XB002,XB007C"; RequiredFieldMain = "XA002"; TimeFieldMain.Fields = "XA007"; CheckFieldMain.Fields = "XA009"; NumberFieldBody.NumFields.Add("XB004", "n1"); ButtonFieldListMain.Add(XA002); ButtonFieldListBody.Add(new ButtonFieldFormat(GCNum.GCN_Body, "", "XB007", this.XB002ButtonEdit_ButtonClick)); VisibleListMain.Add("XA001", 0); VisibleListMain.Add("XA002", 1); VisibleListMain.Add("XA002C", 2); VisibleListMain.Add("XA003", 3); VisibleListMain.Add("XA009", 4); VisibleListMain.Add("XA007", 5); VisibleListMain.Add("XA004", 6); VisibleListMain.Add("XA005", 7); VisibleListMain.Add("XA006", 8); VisibleListMain.Add("XA008", 9); VisibleListBody.Add("XB002", 0); VisibleListBody.Add("XB007", 1); VisibleListBody.Add("XB007C", 2); VisibleListBody.Add("XB003", 4); VisibleListBody.Add("XB004", 5); VisibleListBody.Add("XB005", 6); FieldWidthMain.Add("XA001", 86); FieldWidthMain.Add("XA002", 86); FieldWidthMain.Add("XA003", 257); FieldWidthMain.Add("XA004", 111); FieldWidthMain.Add("XA005", 111); FieldWidthMain.Add("XA006", 500); FieldWidthMain.Add("XA007", 86); FieldWidthMain.Add("XA008", 500); FieldWidthMain.Add("XA009", 54); FieldWidthMain.Add("XA011", 75); FieldWidthMain.Add("XA002C", 87); FieldWidthMain.Add("XA010", 75); FieldWidthBody.Add("XB001", 75); FieldWidthBody.Add("XB002", 86); FieldWidthBody.Add("XB003", 237); FieldWidthBody.Add("XB004", 67); FieldWidthBody.Add("XB005", 588); FieldWidthBody.Add("XB006", 75); FieldWidthBody.Add("XB007", 86); FieldWidthBody.Add("XB008", 75); FieldWidthBody.Add("XB009", 75); FieldWidthBody.Add("XB010", 75); FieldWidthBody.Add("XB007C", 86); DS_RESAI01.POSXADataTable dataTable = pOSXATableAdapter.GetDataBy(""); if (dataTable != null) { for (int i = 0; i < dataTable.Columns.Count - 1; i++) { if (!dataTable.Columns[i].ColumnName.StartsWith("XA")) { continue; } SchemaList.Add(dataTable.Columns[i].ColumnName + " " + dataTable.Columns[i].Caption); } } SelectKeyMain = "XA001"; SelectKeyBody = "XB001"; XA002C.Text = ""; base.InitUIVar(); }
// Start is called before the first frame update void Awake() { cameraController = this.transform.GetComponent <CarController>().carController; cameraController.Car.ChangeCamera.performed += ctx => changeCamera(); }
// Start is called before the first frame update void Start() { Controls = new MainControls(); Controls.Enable(); Controls.Player.Pause.performed += (ctx) => Pause(); }
public override void InitUIVar() { f2 = new F2Window(this); GC_Main.DataSource = pOSXRBindingSource; SBtnList.Add(btnStar1); SBtnList.Add(btnStar2); SBtnList.Add(btnStar3); SBtnList.Add(btnStar4); SBtnList.Add(btnStar5); MainControls.Add(XR001); MainControls.Add(XR002); MainControls.Add(XR003); MainControls.Add(XR004); //MainControls.Add(XR005); MainControls.Add(XR006); KeyFieldMain = "XR001,XR002,XR003"; ReadOnlyFieldMain = "XR001"; RequiredFieldMain = "XR004"; OrderFieldMain = "XR001,XR002,XR003"; NumberFieldMain.Fields = "XR005"; ButtonFieldListMain.Add(XR002); ButtonFieldListMain.Add(XR003); ButtonFieldListMain.Add(XR004); VisibleListMain.Add("XR001", 0); VisibleListMain.Add("XR002", 1); VisibleListMain.Add("XR002C", 2); VisibleListMain.Add("XR003", 3); VisibleListMain.Add("XR003C", 4); VisibleListMain.Add("XR004", 5); VisibleListMain.Add("XR004C", 6); VisibleListMain.Add("XR005", 7); VisibleListMain.Add("XR006", 8); FieldWidthMain.Add("XR001", 133); FieldWidthMain.Add("XR002", 86); FieldWidthMain.Add("XR003", 86); FieldWidthMain.Add("XR004", 70); FieldWidthMain.Add("XR005", 163); FieldWidthMain.Add("XR006", 622); FieldWidthMain.Add("XR002C", 183); FieldWidthMain.Add("XR003C", 204); FieldWidthMain.Add("XR004C", 102); GV_Main.Columns["XR005"].MinWidth = 163; GV_Main.Columns["XR005"].MaxWidth = 163; GV_Main.RowHeight = 32; DS_RESAI09.POSXRDataTable dataTable = pOSXRTableAdapter.GetDataBy(""); if (dataTable != null) { for (int i = 0; i < dataTable.Columns.Count - 1; i++) { if (!dataTable.Columns[i].ColumnName.StartsWith("X")) { continue; } SchemaList.Add(dataTable.Columns[i].ColumnName + " " + dataTable.Columns[i].Caption); } } /*RepositoryItemTextEdit edit = new RepositoryItemTextEdit(); * GV_Main.Columns["XC009"].ColumnEdit = edit; * edit.DisplayFormat.FormatType = FormatType.Custom; * edit.DisplayFormat.FormatString = "XC009"; * edit.DisplayFormat.Format = new AI02Formatter();*/ XR002C.Text = ""; XR003C.Text = ""; XR004C.Text = ""; LBGrade.Text = ""; base.InitUIVar(); }
// Start is called before the first frame update void Start() { mainControls = FindObjectOfType <MainControls>().GetComponent <MainControls>(); }
public void Awake() { controls = new MainControls(); controls.Player.Move.performed += ctx => delta = ctx.ReadValue <Vector2>(); controls.Player.Move.canceled += ctx => delta = Vector2.zero; }