void WriteCipher(MainBoss boss) { var path = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) + "\\CRM\\settings"; var NumberOfRetries = 3; var DelayOnRetry = 1000; try { using ( var sw = new StreamWriter(path)) { for (var i = 0; i <= NumberOfRetries; i++) { sw.Write(Cipher.Encrypt("$" + boss.KullaniciAdi + "ô" + boss.OwnerId + "$", "Mr. Poopybutthole")); } sw.Close(); } } catch (IOException e) { MessageBox.Show(e.Message); Thread.Sleep(DelayOnRetry); } }
private void Login() { BossInfo = DBConnection.DbCon.MainBoss.FirstOrDefault(x => x.KullaniciAdi == txtKullanıcıAdı.Text && x.Sifre == txtŞifre.Text); if (BossInfo == null) { MessageBox.Show("Yanlış Kullanıcı Adı veya Şifre", "Hata", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } DialogResult = DialogResult.OK; Close(); }
private void Init() { mainPlane = Resources.Load <MainPlane>("Prefab/MainPlane"); mainEnemy = Resources.Load <MainEnemy>("Prefab/Enemys/Enemy"); bossPlane = Resources.Load <MainBoss>("Prefab/Enemys/Boss"); tankPrefab = Resources.Load <TankEnemy>("Prefab/Enemys/Tank"); dataVolume = Resources.Load <GameData>("GameData"); data = Resources.Load <PlayerData>("PlayerData"); maxScore = data.maxScore; }
private void frmKullanıcıGiriş_Load(object sender, EventArgs e) { //Worker wrk = new Worker { KullaniciAdi = "Enes", Sifre = "123456", OwnerId = "1", Statu = Worker.Status.Yönetici }; //DBConnection.DbCon.Worker.Add(wrk); //DBConnection.DbCon.SaveChanges(); _tempRes = DialogResult.Cancel; if (File.Exists(_filePath)) { _bossInformation = ReadCipher(); if (_bossInformation != null) { _okToLogin = true; } else { _bossInformation = BossLogin(); } } else { _bossInformation = BossLogin(); } if (!_okToLogin) //Web Sitesine yönlendirme { MessageBox.Show("Sunucu girişi başarısız", "Hata", MessageBoxButtons.OK, MessageBoxIcon.Error); Process.Start("www.deletecrm.com"); Application.Exit(); } else { if (_bossInformation != null) { DataBaseConnectionOptions.OwnerUserId = _bossInformation.OwnerId; } } }
// Use this for initialization void Start() { boss = FindObjectOfType <MainBoss>(); }
// Use this for initialization void Start() { boss = FindObjectOfType <MainBoss>(); gm = GameObject.FindGameObjectWithTag("GameMaster").GetComponent <gameMaster>(); }