Beispiel #1
0
 protected override void LoadContent()
 {
     manager          = new MainAssetManager();
     _menuSoundBeep   = manager.LoadSound("beep.wav");
     _menuSoundSelect = manager.LoadSound("select.wav");
     mainFont         = manager.LoadFont("Super Plumber Brothers.ttf");
 }
Beispiel #2
0
 protected override void LoadContent()
 {
     manager          = new MainAssetManager();
     _menuSoundBeep   = manager.LoadSound("beep.wav");
     _menuSoundSelect = manager.LoadSound("select.wav");
     mainFont         = manager.LoadFont("BadaboomBB_Reg.ttf");
 }
Beispiel #3
0
 protected override void LoadContent() // пометка Я перезаписываю...изменить в меню
 {
     manager     = new MainAssetManager();
     mainFont    = manager.LoadFont("BadaboomBB_Reg.ttf");
     _worldState = WorldState.NewGame;
 }