Beispiel #1
0
        public void PrintHelp(Main.Nodes.NodeTypesManager nodeTypes, EndPoint _remote)
        {
            Print("[HELP]", _remote);
            Print("+ create <type_name> -node_name", _remote);
            Print("<group_name> - group name which contains nodeType", _remote);
            Print("<type_name> - name of nodeType", _remote);
            Print("-node_name - name of node(optional)", _remote);
            Print("available node types:", _remote);
            foreach (Main.Nodes.NodeType t in nodeTypes.GetAll())
            {
                Print("     " + t.FullName, _remote);
            }

            Print("+ print -node_name", _remote);
            Print("-node_name - name of node(optional)", _remote);
            Print("Print information about node", _remote);

            Print("+ connect <node1>.<port1> <node2>.<port2>", _remote);
            Print("<node1> - name of first node to connect", _remote);
            Print("<port1> - name of first port to connect", _remote);
            Print("<node2> - name of second node to connect", _remote);
            Print("<port2> - name of second port to connect", _remote);

            Print("+ set <node>.<port>", _remote);
            Print("Set constant to input port", _remote);
            Print("<node> - name of node to set constant", _remote);
            Print("<port> - name of Input port to set constant", _remote);

            Print("**************", _remote);
        }
        public NodeTypesListViewModel(Main.Nodes.NodeTypesManager _types)
        {
            NodeTypes = _types;
            Elements  = new ObservableCollection <IBundle>();
            List <Main.Nodes.NodeType> types = _types.GetAll();

            foreach (Main.Nodes.NodeType t in types)
            {
                // If nodeType is in root, lets just create it
                if (t.Bundles.Count == 0)
                {
                    Elements.Add(new TypeViewModel(t.Name, t));
                    continue;
                }
                // Try find first group (if it isn't exists, create it)
                TypeGroupViewModel cur = Elements.FirstOrDefault(x => x.Name == t.Bundles[0]) as TypeGroupViewModel;
                if (cur == null)
                {
                    cur = new TypeGroupViewModel(t.Bundles[0]);
                    Elements.Add(cur);
                }
                // Lets add other bundles
                foreach (string bundle in t.Bundles.Skip(1))
                {
                    // Create new TypeGroup if it isn't exists
                    var z = cur.Childs.FirstOrDefault(x => x.Name == bundle) as TypeGroupViewModel;
                    if (z == null)
                    {
                        z = new TypeGroupViewModel(bundle);
                        cur.Childs.Add(z);
                    }
                    cur = z;
                }
                // Lets add leaf(nodeType)
                cur.Childs.Add(new TypeViewModel(t.Name, t));
            }
        }