void Awake() { globals = Globals.GetInstance(); magicsPrices = MagicsPriceGO.GetComponent<MagicsPrices>(); magicUpgradeLevel = PlayerPrefs.GetInt(magicName+"UpgradeLevel"); upgradeCoinsAmountLabel = upgradeCoinsAmountGO.GetComponent<UILabel>(); coinsHUDLabel = coinsHUDGO.GetComponent<UILabel>(); magicBaseUpgradePrice = magicsPrices.GetMagicBaseUpgradePrice(magicName); }
void Awake() { globals = Globals.GetInstance(); magicsPrices = MagicsPricesComponent.GetComponent<MagicsPrices>(); //magicsPrices = new MagicsPrices(); }
void Awake() { globals = Globals.GetInstance(); //PlayerPrefs.DeleteAll(); //ToBeRemoved if(globals.coins == 0) { globals.coins = 9999999; PlayerPrefs.SetInt("coins", 1000000); } if(globals.jewels == 0) { globals.jewels = 9999999; PlayerPrefs.SetInt("jewels", 1000000); } // magicsPricesObj = GetComponent<MagicsPrices>(); coinsHUDLabel = coinsHUDGO.GetComponent<UILabel>(); coinsHUDLabel.text = globals.coins + ""; jewelsHUDLabel = jewelsHUDGO.GetComponent<UILabel>(); jewelsHUDLabel.text = globals.jewels + ""; magicsPricesObj.AddMagicCoinsPrice("Tornado", 200); magicsPricesObj.AddMagicJewelsPrice("Tornado", 20); magicsPricesObj.AddMagicBaseUpgradePrice("Tornado", 200); magicsPricesObj.AddMagicCoinsPrice("LightningStrike", 200); magicsPricesObj.AddMagicJewelsPrice("LightningStrike", 20); magicsPricesObj.AddMagicBaseUpgradePrice("LightningStrike", 200); magicsPricesObj.AddMagicCoinsPrice("DustStorm", 200); magicsPricesObj.AddMagicJewelsPrice("DustStorm", 20); magicsPricesObj.AddMagicBaseUpgradePrice("DustStorm", 200); magicsPricesObj.AddMagicCoinsPrice("FingerStun", 200); magicsPricesObj.AddMagicJewelsPrice("FingerStun", 20); magicsPricesObj.AddMagicBaseUpgradePrice("FingerStun", 200); magicsPricesObj.AddMagicCoinsPrice("Stun", 500); magicsPricesObj.AddMagicJewelsPrice("Stun", 50); magicsPricesObj.AddMagicBaseUpgradePrice("Stun", 600); magicsPricesObj.AddMagicCoinsPrice("Fire", 900); magicsPricesObj.AddMagicJewelsPrice("Fire", 90); magicsPricesObj.AddMagicBaseUpgradePrice("Fire", 1000); magicsPricesObj.AddMagicCoinsPrice("HolyFire", 2500); magicsPricesObj.AddMagicJewelsPrice("HolyFire", 250); magicsPricesObj.AddMagicBaseUpgradePrice("HolyFire", 3000); magicsPricesObj.AddMagicCoinsPrice("StaticCharge", 2500); magicsPricesObj.AddMagicJewelsPrice("StaticCharge", 250); magicsPricesObj.AddMagicBaseUpgradePrice("StaticCharge", 3000); magicsPricesObj.AddMagicCoinsPrice("Starfall", 3000); magicsPricesObj.AddMagicJewelsPrice("Starfall", 300); magicsPricesObj.AddMagicBaseUpgradePrice("Starfall", 3600); magicsPricesObj.AddMagicCoinsPrice("Magma", 7500); magicsPricesObj.AddMagicJewelsPrice("Magma", 750); magicsPricesObj.AddMagicBaseUpgradePrice("Magma", 9000); magicsPricesObj.AddMagicCoinsPrice("IceFall", 10000); magicsPricesObj.AddMagicJewelsPrice("IceFall", 1000); magicsPricesObj.AddMagicBaseUpgradePrice("IceFall", 12000); magicsPricesObj.AddMagicCoinsPrice("Whirl", 10000); magicsPricesObj.AddMagicJewelsPrice("Whirl", 1000); magicsPricesObj.AddMagicBaseUpgradePrice("Whirl", 12000); magicsPricesObj.AddMagicCoinsPrice("IceStun", 12000); magicsPricesObj.AddMagicJewelsPrice("IceStun", 1200); magicsPricesObj.AddMagicBaseUpgradePrice("IceStun", 15000); magicsPricesObj.AddMagicCoinsPrice("LightningBall", 15000); magicsPricesObj.AddMagicJewelsPrice("LightningBall", 1500); magicsPricesObj.AddMagicBaseUpgradePrice("LightningBall", 20000); magicsPricesObj.AddMagicCoinsPrice("LightningBolt", 15000); magicsPricesObj.AddMagicJewelsPrice("LightningBolt", 1500); magicsPricesObj.AddMagicBaseUpgradePrice("LightningBolt", 20000); magicsPricesObj.AddMagicCoinsPrice("Slave", 15000); magicsPricesObj.AddMagicJewelsPrice("Slave", 1500); magicsPricesObj.AddMagicBaseUpgradePrice("Slave", 20000); magicsPricesObj.AddMagicCoinsPrice("Shake", 25000); magicsPricesObj.AddMagicJewelsPrice("Shake", 2500); magicsPricesObj.AddMagicBaseUpgradePrice("Shake", 26000); magicsPricesObj.AddMagicCoinsPrice("Berserk", 25000); magicsPricesObj.AddMagicJewelsPrice("Berserk", 2500); magicsPricesObj.AddMagicBaseUpgradePrice("Berserk", 26000); }