Beispiel #1
0
 public virtual bool CanShoot()
 {
     if (mag.CanFire() &&
         (state == GunState.Idle || state == GunState.Recovering) &&
         Time.time >= lastFired + stats.fireDelay &&
         !IsBarrelBlocked())
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }