Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     SetBuildObjectsActive();
     GameUI activeGame = IS_CASINO_BUILD ? casinoGameDemo : socialGameDemo;
     loginScreen.SetActive(!activeGame.USE_BAKED_LOGIC);
     resSwitcher.ConfigureForResolution(IS_CASINO_BUILD);
     if(activeGame.USE_BAKED_LOGIC) {
         Debug.Log ("Parsing demo stuff on " + activeGame.name);
         Application.targetFrameRate = 60;
         parser = new MachineParser(jsonText.text);
         machineInfo = parser.machineInfo;
         machineInfo.SortPayouts();
         DemoSpinner.sm_info = machineInfo;
         ContentManager.Instance.Player = new Player();
         activeGame.ResetWithResponse(new SelectGameResponse(machineInfo));
         activeGame.UpdateLabels();
     }
 }