public void setChar(M_Char character) { this.character = character; avatar = transform.Find("Avatar").GetComponent <UISprite>(); l_health = transform.Find("Health").Find("H_Text").GetComponent <UILabel>(); l_mana = transform.Find("Mana").Find("H_Mana").GetComponent <UILabel>(); l_nickname = transform.Find("Nickname").GetComponent <UILabel>(); s_health = transform.Find("Health").GetComponent <UISlider>(); s_mana = transform.Find("Mana").GetComponent <UISlider>(); l_nickname.text = character.nickname; avatar.spriteName = GameController.instance.portraitSprites[character.id]; }
void Start() { charAI = GetComponent <EntityAI>(); character = GetComponent <M_Char>(); initialize(); }