Beispiel #1
0
        public override void OnScreenSizeChagned()
        {
            base.OnScreenSizeChagned();
            if (btnPlay != null)
            {
                btnPlay.size              = new Vector2(11, 12);
                btnPlay.relativePosition  = new Vector3(166, LINE2 + 2);
                btnSpeed.size             = new Vector2(28, 22);
                btnSpeed.relativePosition = new Vector3(280, LINE2 - 4);
            }

            if (lblGameTime != null)
            {
                lblGameTime.size             = new Vector2(120, LINEW);
                lblGameTime.relativePosition = new Vector3(170, LINE2 - 3);
                lblGameTime.fontSize         = (int)MUISkin.UIToScreen(11f);

                lblDayTime.size                = new Vector2(40, LINEW);
                lblDayTime.relativePosition    = new Vector3(115, LINE1);
                lblLocalTimeA.size             = new Vector2(7, 7);
                lblLocalTimeA.relativePosition = new Vector3(4, LINE2 + 5);
                lblLocalTime.size              = new Vector2(45, LINEW);
                lblLocalTime.relativePosition  = new Vector3(14, LINE2 - 2);
            }
            if (lblThermometer != null)
            {
                lblThermometer.size              = new Vector2(40, LINEW);
                lblThermometer.relativePosition  = new Vector3(115, LINE2);
                lblThermometerA.size             = new Vector2(16, 16);
                lblThermometerA.relativePosition = new Vector3(105, LINE2 + 2);
            }
        }
 public override void OnScreenSizeChagned()
 {
     base.OnScreenSizeChagned();
     if (lblIcon != null)
     {
         lblIcon.size = new Vector2(PANEL_HEIGHT - 2, PANEL_HEIGHT - 2);
     }
     if (lblCashAmount != null)
     {
         lblCashAmount.fontSize         = (int)MUISkin.UIToScreen(14f);
         lblCashAmount.size             = new Vector2(115, LINEW);
         lblCashAmount.relativePosition = new Vector3(32, LINE1);
     }
     if (lblCashDelta != null)
     {
         lblCashDelta.fontSize         = (int)MUISkin.UIToScreen(12f);
         lblCashDelta.size             = new Vector2(105, LINEW);
         lblCashDelta.relativePosition = new Vector3(42, LINE2);
     }
     if (lblImportTotal != null)
     {
         lblImportTotal.fontSize         = (int)MUISkin.UIToScreen(10f);
         lblImportTotal.size             = new Vector2(50, LINEW);
         lblImportTotal.relativePosition = new Vector3(155, LINE1 - 3);
     }
     if (lblExportTotal != null)
     {
         lblExportTotal.fontSize         = (int)MUISkin.UIToScreen(10f);
         lblExportTotal.size             = new Vector2(50, LINEW);
         lblExportTotal.relativePosition = new Vector3(203, LINE1 - 3);
     }
 }
Beispiel #3
0
        public override void OnDrawPanel()
        {
            base.OnDrawPanel();
            if (CanOnGUIDraw())
            {
                float W = MUISkin.UIToScreen(160);
                float T = 4f;
                float H = MUISkin.UIToScreen(PANEL_HEIGHT) - T * 2;

                GUI.DrawTexture(new Rect(W, T, 1, H), lineTexture);
            }
        }
Beispiel #4
0
 public override void OnScreenSizeChagned()
 {
     base.OnScreenSizeChagned();
     if (lblIcon != null)
     {
         //lblIcon.size = new Vector2(PANEL_HEIGHT - 2, PANEL_HEIGHT - 2);
         lblIcon.relativePosition = new Vector3(4, 4);
     }
     if (lblCityName != null)
     {
         lblCityName.fontSize          = (int)MUISkin.UIToScreen(14f);
         lblCityName.size              = new Vector2(159, LINEW);
         lblCityName.relativePosition  = new Vector3(6, LINE1);
         lblLandValue.size             = new Vector2(79, LINEW);
         lblLandValue.relativePosition = new Vector3(86, LINE2);
         lblMaptheme.fontSize          = (int)MUISkin.UIToScreen(10f);
         lblMaptheme.size              = new Vector2(80, LINEW);
         lblMaptheme.relativePosition  = new Vector3(36, LINE2);
     }
     if (lblDistricts != null)
     {
         lblDistricts.size              = new Vector2(45, LINEW);
         lblDistricts.relativePosition  = new Vector3(180, LINE1);
         lblDistrictsA.size             = new Vector2(16, 16);
         lblDistrictsA.relativePosition = new Vector3(175, LINE1 + 2);
     }
     if (lblBuildings != null)
     {
         lblBuildings.size              = new Vector2(45, LINEW);
         lblBuildings.relativePosition  = new Vector3(180, LINE2);
         lblBuildings.fontSize          = (int)MUISkin.UIToScreen(11f);
         lblBuildingsA.size             = new Vector2(16, 16);
         lblBuildingsA.relativePosition = new Vector3(175, LINE2 + 2);
     }
     if (lblTrees != null)
     {
         lblTrees.size              = new Vector2(60, LINEW);
         lblTrees.relativePosition  = new Vector3(230, LINE2);
         lblTrees.fontSize          = (int)MUISkin.UIToScreen(11f);
         lblTreesA.size             = new Vector2(16, 14);
         lblTreesA.relativePosition = new Vector3(235, LINE2 + 4);
     }
     if (lblPark != null)
     {
         lblPark.size                        = new Vector2(16, 12);
         lblPark.relativePosition            = new Vector3(235, LINE1 + 4);
         lblTouristsAverage.size             = new Vector2(60, LINEW);
         lblTouristsAverage.relativePosition = new Vector3(230, LINE1 - 2);
     }
 }
Beispiel #5
0
        private void Deinitialize()
        {
            if (ChirpPanel.instance != null)
            {
                ChirperVisible = ChirpPanel.instance.gameObject.activeSelf;
            }

            if (CityInfoDatas.TimeWarpMod_sunManager == null)
            {
                UnHookZoomButtonControls();
            }

            UpdatePanelsVisitable(false);
            Singleton <CityInfoDatas> .instance.enabled = false;

            MUISkin.Done();
        }
Beispiel #6
0
        void InitControls()
        {
            LocaleManager.eventLocaleChanged += OnLocaleChanged;
            // 昼夜转换
            btnDayNightSwitch                  = this.AddUIComponent <UIButton>();
            btnDayNightSwitch.size             = new Vector2(18, 9);
            btnDayNightSwitch.relativePosition = new Vector3(4, 6);
            btnDayNightSwitch.normalBgSprite   = "IconSunMoon";
            btnDayNightSwitch.playAudioEvents  = true;
            //btnDayNightSwitch.tooltipLocaleID = "TIMECONTROL";
            btnDayNightSwitch.eventClick        += OnDayNightSwitchClicked;
            btnDayNightSwitch.eventMouseUp      += OnDayNightSwitchMouseUp;
            btnDayNightSwitch.opacity            = 0.5f;
            btnDayNightSwitch.isTooltipLocalized = true;
            btnDayNightSwitch.spritePadding      = new RectOffset();
            // 天气转换
            btnWeatherSwitch                  = this.AddUIComponent <UIButton>();
            btnWeatherSwitch.size             = new Vector2(13, 13);
            btnWeatherSwitch.relativePosition = new Vector3(25, 4);
            btnWeatherSwitch.normalBgSprite   = "IconPolicyOnlyElectricity";
            btnWeatherSwitch.playAudioEvents  = true;
            //btnWeatherSwitch.tooltipLocaleID = "THEME_WORLD_WEATHER";
            btnWeatherSwitch.eventClick        += OnWeatherSwitchClicked;
            btnWeatherSwitch.eventMouseUp      += OnWeatherSwitchMouseUp;
            btnWeatherSwitch.opacity            = 0.5f;
            btnWeatherSwitch.isTooltipLocalized = true;
            btnWeatherSwitch.spritePadding      = new RectOffset();
            // 啾啾显示
            btnChirperContainer                    = this.AddUIComponent <UIButton>();
            btnChirperContainer.size               = new Vector2(13, 13);
            btnChirperContainer.relativePosition   = new Vector3(42, 2);
            btnChirperContainer.normalBgSprite     = "ChirperIcon";
            btnChirperContainer.playAudioEvents    = true;
            btnChirperContainer.isTooltipLocalized = true;
            btnChirperContainer.spritePadding      = new RectOffset();
            btnChirperContainer.eventClick        += OnChirperTogglerClicked;
            btnChirperContainer.tooltipLocaleID    = "CHIRPER_NAME";
            if (ChirpPanel.instance != null)
            {
                btnChirperContainer.isVisible = true;
                btnChirperContainer.opacity   = ChirpPanel.instance.gameObject.activeSelf ? 0.5f : 0.1f;
            }
            else
            {
                btnChirperContainer.isVisible = false;
            }

            // 电台显示
            btnRadioIconContainer                    = this.AddUIComponent <UIButton>();
            btnRadioIconContainer.size               = new Vector2(13, 13);
            btnRadioIconContainer.relativePosition   = new Vector3(58, 2);
            btnRadioIconContainer.normalFgSprite     = "ADIcon";
            btnRadioIconContainer.playAudioEvents    = true;
            btnRadioIconContainer.isTooltipLocalized = true;
            btnRadioIconContainer.spritePadding      = new RectOffset();
            btnRadioIconContainer.eventClick        += OnRadioTogglerClicked;

            // 静音
            btnMuteAudioContainer                    = this.AddUIComponent <UIButton>();
            btnMuteAudioContainer.size               = new Vector2(13, 13);
            btnMuteAudioContainer.relativePosition   = new Vector3(74, 2);
            btnMuteAudioContainer.normalFgSprite     = "IconPolicyNoLoudNoisesHovered";
            btnMuteAudioContainer.playAudioEvents    = true;
            btnMuteAudioContainer.isTooltipLocalized = true;
            btnMuteAudioContainer.spritePadding      = new RectOffset();
            btnMuteAudioContainer.eventClick        += (UIComponent comp, UIMouseEventParameter p) =>
            {
                ExtendedInfoManager.AudioMuteAll           = !ExtendedInfoManager.AudioMuteAll;
                Singleton <AudioManager> .instance.MuteAll = ExtendedInfoManager.AudioMuteAll;
                btnMuteAudioContainer.opacity = Singleton <AudioManager> .instance.MuteAll ? 0.1f : 0.5f;
            };
            btnMuteAudioContainer.opacity = Singleton <AudioManager> .instance.MuteAll ? 0.1f : 0.5f;

            // 暂停按钮
            btnPlay                    = this.AddUIComponent <UIMultiStateButton>();
            btnPlay.size               = new Vector2(11, 12);
            btnPlay.relativePosition   = new Vector3(206, LINE2 + 2);
            btnPlay.isTooltipLocalized = true;
            btnPlay.tooltipLocaleID    = "MAIN_PLAYPAUSE";
            btnPlay.eventClick        += OnPlayClicked;
            btnPlay.playAudioEvents    = true;
            btnPlay.spritePadding      = new RectOffset();

            UIMultiStateButton.SpriteSet btnPlaySpriteSet0 = btnPlay.foregroundSprites[0];
            btnPlaySpriteSet0.normal  = "ButtonPause";
            btnPlaySpriteSet0.hovered = "ButtonPauseHovered";
            btnPlaySpriteSet0.pressed = "ButtonPausePressed";
            btnPlaySpriteSet0.focused = "ButtonPauseFocused";

            btnPlay.backgroundSprites.AddState();
            btnPlay.foregroundSprites.AddState();
            UIMultiStateButton.SpriteSet btnPlaySpriteSet1 = btnPlay.foregroundSprites[1];
            btnPlaySpriteSet1.normal  = "ButtonPlay";
            btnPlaySpriteSet1.hovered = "ButtonPlayHovered";
            btnPlaySpriteSet1.pressed = "ButtonPlayPressed";
            btnPlaySpriteSet1.focused = "ButtonPlayFocused";

            // 速度按钮
            btnSpeed                    = this.AddUIComponent <UIMultiStateButton>();
            btnSpeed.size               = new Vector2(28, 22);
            btnSpeed.relativePosition   = new Vector3(280, LINE2 - 4);
            btnSpeed.isTooltipLocalized = true;
            btnSpeed.tooltipLocaleID    = "MAIN_SPEED";
            btnSpeed.eventClick        += OnSpeedClicked;
            btnSpeed.playAudioEvents    = true;
            btnSpeed.spritePadding      = new RectOffset();
            UIMultiStateButton.SpriteSet btnSpeedSpriteSet0 = btnSpeed.foregroundSprites[0];
            btnSpeedSpriteSet0.normal  = "IconSpeed1Normal";
            btnSpeedSpriteSet0.hovered = "IconSpeed1Hover";
            btnSpeedSpriteSet0.pressed = "IconSpeed2Normal";

            btnSpeed.backgroundSprites.AddState();
            btnSpeed.foregroundSprites.AddState();
            UIMultiStateButton.SpriteSet btnSpeedSpriteSet1 = btnSpeed.foregroundSprites[1];
            btnSpeedSpriteSet1.normal  = "IconSpeed2Normal";
            btnSpeedSpriteSet1.hovered = "IconSpeed2Hover";
            btnSpeedSpriteSet1.pressed = "IconSpeed3Normal";

            btnSpeed.backgroundSprites.AddState();
            btnSpeed.foregroundSprites.AddState();
            UIMultiStateButton.SpriteSet btnSpeedSpriteSet2 = btnSpeed.foregroundSprites[2];
            btnSpeedSpriteSet2.normal  = "IconSpeed3Normal";
            btnSpeedSpriteSet2.hovered = "IconSpeed3Hover";
            btnSpeedSpriteSet2.pressed = "IconSpeed1Normal";

            // 时间条
            if (gameTimeSprite != null)
            {
                barTime                  = this.AddUIComponent <UISprite>();
                barTime.name             = "NewSprite";
                barTime.size             = new Vector2(140, 12);
                barTime.relativePosition = new Vector3(166, 4);
                barTime.atlas            = gameTimeSprite.atlas;
                barTime.spriteName       = gameTimeSprite.spriteName;
                barTime.fillAmount       = 0.5f;
                barTime.fillDirection    = UIFillDirection.Horizontal;
                barTime.color            = gameTimeSprite.color;
                barTime.fillAmount       = gameTimeSprite.fillAmount;
            }
            // 游戏日期标签
            lblGameTime                  = this.AddUIComponent <MUILabel>();
            lblGameTime.size             = new Vector2(120, LINEW);
            lblGameTime.relativePosition = new Vector3(170, LINE2 - 3);
            lblGameTime.textColor        = ExtendedPanel.COLOR_DARK_TEXT;
            lblGameTime.textAlignment    = UIHorizontalAlignment.Center;
            //lblGameTime.fontStyle = FontStyle.Bold;
            lblGameTime.fontSize = (int)MUISkin.UIToScreen(11f);

            // 游戏时间标签
            lblDayTimeA                  = this.AddUIComponent <UISprite>();
            lblDayTimeA.size             = new Vector2(14, 14);
            lblDayTimeA.relativePosition = new Vector3(107, 5);
            lblDayTimeA.spriteName       = "InfoIconEntertainmentFocused";
            lblDayTimeA.opacity          = 0.3f;
            lblDayTimeA.playAudioEvents  = (CityInfoDatas.TimeWarpMod_sunManager == null);
            lblDayTimeA.eventClick      += OnDayTimeClicked;

            lblDayTime                  = this.AddUIComponent <MUILabel>();
            lblDayTime.size             = new Vector2(40, LINEW);
            lblDayTime.relativePosition = new Vector3(115, LINE1);
            lblDayTime.textColor        = ExtendedPanel.COLOR_TEXT;
            lblDayTime.textAlignment    = UIHorizontalAlignment.Right;
            lblDayTime.fontStyle        = FontStyle.Bold;
            lblDayTime.fontSize         = (int)MUISkin.UIToScreen(11f);
            lblDayTime.playAudioEvents  = (CityInfoDatas.TimeWarpMod_sunManager == null);
            lblDayTime.eventClick      += OnDayTimeClicked;

            // 本地时间
            lblLocalTimeA                  = this.AddUIComponent <UISprite>();
            lblLocalTimeA.size             = new Vector2(7, 7);
            lblLocalTimeA.relativePosition = new Vector3(4, LINE2 + 5);
            lblLocalTimeA.spriteName       = "OptionBaseFocused";
            lblLocalTimeA.opacity          = 0.3f;

            lblLocalTime                  = this.AddUIComponent <MUILabel>();
            lblLocalTime.size             = new Vector2(45, LINEW);
            lblLocalTime.relativePosition = new Vector3(14, LINE2 - 2);
            lblLocalTime.textColor        = ExtendedPanel.COLOR_DARK_YELLOW;
            lblLocalTime.textAlignment    = UIHorizontalAlignment.Left;
            lblLocalTime.fontStyle        = FontStyle.Bold;
            lblLocalTime.fontSize         = (int)MUISkin.UIToScreen(11f);
            lblLocalTime.eventClick      += OnLocalTimeClick;
            lblLocalTime.playAudioEvents  = true;

            // 温度
            lblThermometerA                  = this.AddUIComponent <UISprite>();
            lblThermometerA.size             = new Vector2(16, 16);
            lblThermometerA.relativePosition = new Vector3(105, LINE2);
            lblThermometerA.spriteName       = "ThermometerIcon";
            lblThermometerA.opacity          = 0.3f;

            lblThermometer                  = this.AddUIComponent <MUILabel>();
            lblThermometer.size             = new Vector2(40, LINEW);
            lblThermometer.relativePosition = new Vector3(115, LINE2);
            lblThermometer.textColor        = ExtendedPanel.COLOR_DARK_TEXT;
            lblThermometer.textAlignment    = UIHorizontalAlignment.Right;
            //lblThermometer.fontStyle = FontStyle.Bold;
            lblThermometer.fontSize        = (int)MUISkin.UIToScreen(11f);
            lblThermometer.tooltipLocaleID = "MAIN_TEMPERATURE";

            setGameState();
        }
Beispiel #7
0
        void InitControls()
        {
            LocaleManager.eventLocaleChanged += OnLocaleChanged;
            // 图标
            lblIcon                  = this.AddUIComponent <MUILabel>();
            lblIcon.size             = new Vector2(PANEL_HEIGHT - 2, PANEL_HEIGHT - 2);
            lblIcon.relativePosition = new Vector3(0, 0);
            lblIcon.backgroundSprite = "InfoIconPopulationFocused";
            // 总人口
            lblPopulation                  = this.AddUIComponent <MUILabel>();
            lblPopulation.size             = new Vector2(83, LINEW);
            lblPopulation.relativePosition = new Vector3(32, LINE1);
            lblPopulation.textColor        = ExtendedPanel.COLOR_TEXT;
            lblPopulation.textAlignment    = UIHorizontalAlignment.Right;
            lblPopulation.fontStyle        = FontStyle.Bold;
            lblPopulation.fontSize         = (int)MUISkin.UIToScreen(14f);
            lblPopulation.tooltipLocaleID  = "MAIN_POPULATION";
            // 人口变化
            lblChange                  = this.AddUIComponent <MUILabel>();
            lblChange.size             = new Vector2(73, LINEW);
            lblChange.relativePosition = new Vector3(42, LINE2);
            lblChange.textColor        = COLOR_DARK_GREEN;
            lblChange.fontSize         = (int)MUISkin.UIToScreen(12f);
            lblChange.textAlignment    = UIHorizontalAlignment.Right;
            lblChange.fontStyle        = FontStyle.Bold;
            lblChange.tooltipLocaleID  = "MAIN_POPULATIONDELTA";
            // 失业率
            lblUnemploymentA                  = this.AddUIComponent <MUILabel>();
            lblUnemploymentA.size             = new Vector2(16, 16);
            lblUnemploymentA.relativePosition = new Vector3(125, LINE1 + 2);
            lblUnemploymentA.backgroundSprite = "IconPolicyWeAreTheNormPressed";
            lblUnemploymentA.opacity          = 0.1f;

            lblUnemployment                  = this.AddUIComponent <MUILabel>();
            lblUnemployment.size             = new Vector2(40, LINEW);
            lblUnemployment.relativePosition = new Vector3(130, LINE2);
            lblUnemployment.textColor        = COLOR_DARK_PURPLE;
            lblUnemployment.textAlignment    = UIHorizontalAlignment.Right;

            // 健康
            lblHealthA                  = this.AddUIComponent <MUILabel>();
            lblHealthA.size             = new Vector2(16, 16);
            lblHealthA.relativePosition = new Vector3(183, LINE1 + 2);
            lblHealthA.backgroundSprite = "InfoIconHealthPressed";
            lblHealthA.opacity          = 0.3f;

            lblHealth                  = this.AddUIComponent <MUILabel>();
            lblHealth.size             = new Vector2(50, LINEW);
            lblHealth.relativePosition = new Vector3(175, LINE1);
            lblHealth.textAlignment    = UIHorizontalAlignment.Right;
            lblHealth.textColor        = COLOR_DARK_GREEN;
            lblHealth.tooltipLocaleID  = "INFO_HEALTH_TITLE";

            // 教育
            lblEducationA                  = this.AddUIComponent <MUILabel>();
            lblEducationA.size             = new Vector2(16, 16);
            lblEducationA.relativePosition = new Vector3(235, LINE2 + 2);
            lblEducationA.backgroundSprite = "ToolbarIconEducationPressed";
            lblEducationA.opacity          = 0.3f;

            lblEducation1                  = this.AddUIComponent <MUILabel>();
            lblEducation1.size             = new Vector2(20, LINEW);
            lblEducation1.relativePosition = new Vector3(255, LINE2);
            lblEducation1.textColor        = COLOR_DARK_TEXT;
            lblEducation1.textAlignment    = UIHorizontalAlignment.Right;
            lblEducation1.tooltipLocaleID  = "ZONEDBUILDING_EDUCATED";

            lblEducation2                  = this.AddUIComponent <MUILabel>();
            lblEducation2.size             = new Vector2(20, LINEW);
            lblEducation2.relativePosition = new Vector3(285, LINE2);
            lblEducation2.textAlignment    = UIHorizontalAlignment.Center;
            lblEducation2.textColor        = COLOR_DARK_TEXT;
            lblEducation2.tooltipLocaleID  = "ZONEDBUILDING_WELLEDUCATED";

            lblEducation3                  = this.AddUIComponent <MUILabel>();
            lblEducation3.size             = new Vector2(20, LINEW);
            lblEducation3.relativePosition = new Vector3(315, LINE2);
            lblEducation3.textAlignment    = UIHorizontalAlignment.Right;
            lblEducation3.textColor        = COLOR_DARK_YELLOW;
            lblEducation3.tooltipLocaleID  = "ZONEDBUILDING_HIGHLYEDUCATED";

            lblEducation1.fontSize = (int)MUISkin.UIToScreen(10f);
            lblEducation2.fontSize = lblEducation1.fontSize;
            lblEducation3.fontSize = lblEducation1.fontSize;

            // 幸福度
            lblHappinessA                  = this.AddUIComponent <MUILabel>();
            lblHappinessA.size             = new Vector2(14, 14);
            lblHappinessA.relativePosition = new Vector3(235, LINE1 + 2);
            string happinessString = GetHappinessString(Citizen.GetHappinessLevel(Singleton <DistrictManager> .instance.m_districts.m_buffer[0].m_finalHappiness));

            lblHappinessA.backgroundSprite = happinessString; // "InfoIconHappiness";
            lblHappinessA.opacity          = 0.3f;

            lblHappiness                  = this.AddUIComponent <MUILabel>();
            lblHappiness.size             = new Vector2(50, LINEW);
            lblHappiness.relativePosition = new Vector3(235, LINE1);
            lblHappiness.textColor        = COLOR_DARK_TEXT;
            lblHappiness.textAlignment    = UIHorizontalAlignment.Right;
            lblHappiness.tooltipLocaleID  = "MAIN_HAPPINESS";

            // 老年人
            lblSeniorA                  = this.AddUIComponent <MUILabel>();
            lblSeniorA.size             = new Vector2(16, 16);
            lblSeniorA.relativePosition = new Vector3(295, LINE1 + 2);
            lblSeniorA.backgroundSprite = "InfoIconAgePressed";
            lblSeniorA.opacity          = 0.3f;
            //lblSeniorA.textColor = COLOR_CAPTION;
            //lblSeniorA.text = Locale.Get("INFO_AGE_SENIOR") + ":";
            //lblSeniorA.fontSize = (int)MUISkin.UIToScreen(9f);

            lblSenior                  = this.AddUIComponent <MUILabel>();
            lblSenior.size             = new Vector2(45, LINEW);
            lblSenior.relativePosition = new Vector3(290, LINE1);
            lblSenior.textAlignment    = UIHorizontalAlignment.Right;
            lblSenior.textColor        = COLOR_DARK_PURPLE; // MUIUtil.DarkenColor(Color.yellow, 0.50f);
            lblSenior.tooltipLocaleID  = "CITY_SENIORAMOUNT";

            // 活动人口
            lblActivityA                  = this.AddUIComponent <MUILabel>();
            lblActivityA.size             = new Vector2(70, LINEW);
            lblActivityA.relativePosition = new Vector3(125, LINE2);
            lblActivityA.textColor        = COLOR_CAPTION;
            if (MODUtil.IsChinaLanguage())
            {
                lblActivityA.text = "人口实例:";
            }
            else
            {
                lblActivityA.text = "instances:";
            }
            lblActivityA.fontSize = (int)MUISkin.UIToScreen(10f);

            lblActivity                  = this.AddUIComponent <MUILabel>();
            lblActivity.size             = new Vector2(95, LINEW);
            lblActivity.relativePosition = new Vector3(130, LINE2);
            lblActivity.textAlignment    = UIHorizontalAlignment.Right;
            lblActivity.textColor        = MUIUtil.DarkenColor(Color.yellow, 0.70f);

            lblIcon.eventClick             += OnSetInfoModeClick;
            lblPopulation.eventClick       += OnSetInfoModeClick;
            lblChange.eventClick           += OnSetInfoModeClick;
            lblSenior.eventClick           += OnSetInfoModeClick;
            lblUnemployment.eventClick     += OnSetInfoModeClick;
            lblHealth.eventClick           += OnSetInfoModeClick;
            lblEducation1.eventClick       += OnSetInfoModeClick;
            lblEducation2.eventClick       += OnSetInfoModeClick;
            lblEducation3.eventClick       += OnSetInfoModeClick;
            lblHappiness.eventClick        += OnSetInfoModeClick;
            lblIcon.playAudioEvents         = true;
            lblPopulation.playAudioEvents   = true;
            lblChange.playAudioEvents       = true;
            lblSenior.playAudioEvents       = true;
            lblUnemployment.playAudioEvents = true;
            lblHealth.playAudioEvents       = true;
            lblEducation1.playAudioEvents   = true;
            lblEducation2.playAudioEvents   = true;
            lblEducation3.playAudioEvents   = true;
            lblHappiness.playAudioEvents    = true;
            lblHappinessA.playAudioEvents   = true;
        }
Beispiel #8
0
        public override void OnScreenSizeChagned()
        {
            base.OnScreenSizeChagned();
            if (lblIcon != null)
            {
                lblIcon.size = new Vector2(PANEL_HEIGHT - 2, PANEL_HEIGHT - 2);
            }
            if (lblPopulation != null)
            {
                lblPopulation.fontSize         = (int)MUISkin.UIToScreen(14f);
                lblPopulation.size             = new Vector2(83, LINEW);
                lblPopulation.relativePosition = new Vector3(32, LINE1);
            }
            if (lblChange != null)
            {
                lblChange.fontSize         = (int)MUISkin.UIToScreen(12f);
                lblChange.size             = new Vector2(73, LINEW);
                lblChange.relativePosition = new Vector3(42, LINE2);
            }
            if (lblUnemployment != null)
            {
                lblUnemploymentA.relativePosition = new Vector3(125, LINE1 + 2);
                lblUnemployment.size             = new Vector2(40, LINEW);
                lblUnemployment.relativePosition = new Vector3(130, LINE1);
            }
            if (lblHealth != null)
            {
                lblHealthA.relativePosition = new Vector3(183, LINE1 + 2);
                lblHealth.size             = new Vector2(50, LINEW);
                lblHealth.relativePosition = new Vector3(175, LINE1);
            }
            if (lblSenior != null)
            {
                //lblSeniorA.fontSize = (int)MUISkin.UIToScreen(9f);
                //lblSeniorA.size = new Vector2(70, LINEW);
                lblSeniorA.relativePosition = new Vector3(295, LINE1 + 2);
                lblSenior.size             = new Vector2(45, LINEW);
                lblSenior.relativePosition = new Vector3(290, LINE1);

                lblHappiness.fontSize          = (int)MUISkin.UIToScreen(12f);
                lblHappinessA.relativePosition = new Vector3(235, LINE1 + 2);
                lblHappiness.size             = new Vector2(50, LINEW);
                lblHappiness.relativePosition = new Vector3(235, LINE1);
            }
            if (lblEducationA != null)
            {
                lblEducationA.relativePosition = new Vector3(235, LINE2 + 2);
                lblEducation1.fontSize         = (int)MUISkin.UIToScreen(10f);
                lblEducation2.fontSize         = lblEducation1.fontSize;
                lblEducation3.fontSize         = lblEducation1.fontSize;
                lblEducation1.size             = new Vector2(20, LINEW);
                lblEducation1.relativePosition = new Vector3(255, LINE2);
                lblEducation2.size             = new Vector2(20, LINEW);
                lblEducation2.relativePosition = new Vector3(285, LINE2);
                lblEducation3.size             = new Vector2(20, LINEW);
                lblEducation3.relativePosition = new Vector3(315, LINE2);
            }

            if (lblActivity != null)
            {
                lblActivityA.size             = new Vector2(70, LINEW);
                lblActivityA.relativePosition = new Vector3(125, LINE2);
                lblActivityA.fontSize         = (int)MUISkin.UIToScreen(10f);
                lblActivity.size             = new Vector2(95, LINEW);
                lblActivity.relativePosition = new Vector3(130, LINE2);
            }
        }
        void InitControls()
        {
            LocaleManager.eventLocaleChanged += OnLocaleChanged;
            // 图标
            lblIcon                  = this.AddUIComponent <MUILabel>();
            lblIcon.size             = new Vector2(PANEL_HEIGHT - 2, PANEL_HEIGHT - 2);
            lblIcon.relativePosition = new Vector3(2, 2);
            lblIcon.backgroundSprite = "InfoPanelIconCurrency";
            lblIcon.eventClick      += OnCashAmountClick;
            lblIcon.playAudioEvents  = true;

            // 金额
            lblCashAmount                  = this.AddUIComponent <MUILabel>();
            lblCashAmount.size             = new Vector2(115, LINEW);
            lblCashAmount.relativePosition = new Vector3(32, LINE1);
            lblCashAmount.textColor        = ExtendedPanel.COLOR_TEXT;
            lblCashAmount.textAlignment    = UIHorizontalAlignment.Right;
            lblCashAmount.fontStyle        = FontStyle.Bold;
            lblCashAmount.fontSize         = (int)MUISkin.UIToScreen(14f);
            lblCashAmount.tooltipLocaleID  = "MAIN_MONEYINFO";
            lblCashAmount.eventClick      += OnCashAmountClick;

            // 每周收入
            lblCashDelta                  = this.AddUIComponent <MUILabel>();
            lblCashDelta.size             = new Vector2(105, LINEW);
            lblCashDelta.relativePosition = new Vector3(42, LINE2);
            lblCashDelta.fontSize         = (int)MUISkin.UIToScreen(12f);
            lblCashDelta.textColor        = COLOR_DARK_GREEN;
            lblCashDelta.fontStyle        = FontStyle.Bold;
            lblCashDelta.textAlignment    = UIHorizontalAlignment.Right;
            lblCashDelta.tooltipLocaleID  = "MAIN_MONEYDELTA";
            lblCashDelta.eventClick      += OnCashAmountClick;

            int LOF = 155; //left offset

            // 进口
            lblImportTotal                  = this.AddUIComponent <MUILabel>();
            lblImportTotal.fontSize         = (int)MUISkin.UIToScreen(10f);
            lblImportTotal.size             = new Vector2(50, LINEW);
            lblImportTotal.relativePosition = new Vector3(155, LINE1 - 3);
            lblImportTotal.textColor        = COLOR_DARK_TEXT;
            lblImportTotal.textAlignment    = UIHorizontalAlignment.Right;
            lblImportTotal.tooltipLocaleID  = "INFO_CONNECTIONS_IMPORT";

            impOilColor         = createColorSprite(LOF, m_resourceColors[0], "INFO_CONNECTIONS_OIL");
            impOreColor         = createColorSprite(LOF + CSW, m_resourceColors[1], "INFO_CONNECTIONS_ORE");
            impGoodsColor       = createColorSprite(LOF + CSW * 2, m_resourceColors[2], "INFO_CONNECTIONS_GOODS");
            impForestryColor    = createColorSprite(LOF + CSW * 3, m_resourceColors[3], "INFO_CONNECTIONS_FORESTRY");
            impAgricultureColor = createColorSprite(LOF + CSW * 4, m_resourceColors[4], "INFO_CONNECTIONS_AGRICULTURE");


            LOF = 210;
            // 出口
            lblExportTotal                  = this.AddUIComponent <MUILabel>();
            lblExportTotal.fontSize         = (int)MUISkin.UIToScreen(10f);
            lblExportTotal.size             = new Vector2(50, LINEW);
            lblExportTotal.relativePosition = new Vector3(203, LINE1 - 3);
            lblExportTotal.textColor        = COLOR_DARK_TEXT;
            lblExportTotal.textAlignment    = UIHorizontalAlignment.Right;
            lblExportTotal.tooltipLocaleID  = "INFO_CONNECTIONS_EXPORT";

            expOilColor         = createColorSprite(LOF, m_resourceColors[0], "INFO_CONNECTIONS_OIL");
            expOreColor         = createColorSprite(LOF + CSW, m_resourceColors[1], "INFO_CONNECTIONS_ORE");
            expGoodsColor       = createColorSprite(LOF + CSW * 2, m_resourceColors[2], "INFO_CONNECTIONS_GOODS");
            expForestryColor    = createColorSprite(LOF + CSW * 3, m_resourceColors[3], "INFO_CONNECTIONS_FORESTRY");
            expAgricultureColor = createColorSprite(LOF + CSW * 4, m_resourceColors[4], "INFO_CONNECTIONS_AGRICULTURE");


            impOilColor.eventClick             += OnSetInfoModeClick;
            impOreColor.eventClick             += OnSetInfoModeClick;
            impGoodsColor.eventClick           += OnSetInfoModeClick;
            impForestryColor.eventClick        += OnSetInfoModeClick;
            impAgricultureColor.eventClick     += OnSetInfoModeClick;
            lblImportTotal.eventClick          += OnSetInfoModeClick;
            impOilColor.playAudioEvents         = true;
            impOreColor.playAudioEvents         = true;
            impGoodsColor.playAudioEvents       = true;
            impForestryColor.playAudioEvents    = true;
            impAgricultureColor.playAudioEvents = true;
            lblImportTotal.playAudioEvents      = true;

            expOilColor.eventClick             += OnSetInfoModeClick;
            expOreColor.eventClick             += OnSetInfoModeClick;
            expGoodsColor.eventClick           += OnSetInfoModeClick;
            expForestryColor.eventClick        += OnSetInfoModeClick;
            expAgricultureColor.eventClick     += OnSetInfoModeClick;
            lblExportTotal.eventClick          += OnSetInfoModeClick;
            expOilColor.playAudioEvents         = true;
            expOreColor.playAudioEvents         = true;
            expGoodsColor.playAudioEvents       = true;
            expForestryColor.playAudioEvents    = true;
            expAgricultureColor.playAudioEvents = true;
            lblExportTotal.playAudioEvents      = true;
        }
Beispiel #10
0
        void InitControls()
        {
            LocaleManager.eventLocaleChanged += OnLocaleChanged;
            // 图标
            lblIcon                    = this.AddUIComponent <UIButton>();
            lblIcon.size               = CityInfoButton.size; //new Vector2(PANEL_HEIGHT - 2, PANEL_HEIGHT - 2);
            lblIcon.relativePosition   = new Vector3(4, 4);
            lblIcon.normalBgSprite     = "CityInfo";
            lblIcon.hoveredBgSprite    = "CityInfoHovered";
            lblIcon.pressedBgSprite    = "CityInfoPressed";
            lblIcon.isTooltipLocalized = true;
            lblIcon.tooltipLocaleID    = "MAIN_CITYINFO";
            lblIcon.eventClick        += OnCityInfoClicked;
            lblIcon.playAudioEvents    = true;

            //lblIcon.backgroundSprite = "InfoIconTrafficCongestionFocused";
            // 城市名称
            lblCityName                  = this.AddUIComponent <MUILabel>();
            lblCityName.size             = new Vector2(159, LINEW);
            lblCityName.relativePosition = new Vector3(6, LINE1);
            lblCityName.textColor        = ExtendedPanel.COLOR_TEXT;
            lblCityName.textAlignment    = UIHorizontalAlignment.Right;
            lblCityName.fontStyle        = FontStyle.Bold;
            lblCityName.fontSize         = (int)MUISkin.UIToScreen(14f);
            //lblCityName.text = Singleton<SimulationManager>.instance.m_metaData.m_CityName;

            // 地图主题
            lblMaptheme                  = this.AddUIComponent <MUILabel>();
            lblMaptheme.size             = new Vector2(80, LINEW);
            lblMaptheme.relativePosition = new Vector3(36, LINE2);
            lblMaptheme.textColor        = ExtendedPanel.COLOR_DARK_TEXT;
            lblMaptheme.textAlignment    = UIHorizontalAlignment.Left;
            lblMaptheme.fontSize         = (int)MUISkin.UIToScreen(10f);
            lblMaptheme.text             = CityInfoDatas.Maptheme.text;
            lblMaptheme.tooltipLocaleID  = "LOADPANEL_MAPTHEME";

            // 地价
            lblLandValue                  = this.AddUIComponent <MUILabel>();
            lblLandValue.size             = new Vector2(79, LINEW);
            lblLandValue.relativePosition = new Vector3(86, LINE2);
            lblLandValue.textColor        = ExtendedPanel.COLOR_DARK_GREEN;
            lblLandValue.textAlignment    = UIHorizontalAlignment.Right;
            lblLandValue.fontStyle        = FontStyle.Bold;
            lblLandValue.tooltipLocaleID  = "INFO_LANDVALUE_TITLE";
            lblIcon.BringToFront();
            // 分区
            lblDistrictsA                  = this.AddUIComponent <MUILabel>();
            lblDistrictsA.size             = new Vector2(16, 16);
            lblDistrictsA.relativePosition = new Vector3(175, LINE1 + 2);
            lblDistrictsA.backgroundSprite = "InfoIconDistricts";

            lblDistricts                  = this.AddUIComponent <MUILabel>();
            lblDistricts.size             = new Vector2(45, LINEW);
            lblDistricts.relativePosition = new Vector3(180, LINE1);
            lblDistricts.textColor        = COLOR_DARK_YELLOW;
            lblDistricts.textAlignment    = UIHorizontalAlignment.Right;
            lblDistricts.tooltipLocaleID  = "MAIN_AREAS";
            // 建筑
            lblBuildingsA                  = this.AddUIComponent <MUILabel>();
            lblBuildingsA.size             = new Vector2(16, 16);
            lblBuildingsA.relativePosition = new Vector3(175, LINE2 + 2);
            lblBuildingsA.backgroundSprite = "ToolbarIconMonuments"; // "UnlockingBackground";
            lblBuildingsA.opacity          = 0.4f;

            lblBuildings                  = this.AddUIComponent <MUILabel>();
            lblBuildings.size             = new Vector2(45, LINEW);
            lblBuildings.relativePosition = new Vector3(180, LINE2);
            lblBuildings.textColor        = COLOR_DARK_TEXT;
            lblBuildings.textAlignment    = UIHorizontalAlignment.Right;
            lblBuildings.tooltipLocaleID  = "ASSETTYPE_BUILDING";
            lblBuildings.fontSize         = (int)MUISkin.UIToScreen(11f);
            // 树
            lblTreesA                  = this.AddUIComponent <MUILabel>();
            lblTreesA.size             = new Vector2(16, 14);
            lblTreesA.relativePosition = new Vector3(235, LINE2 + 4);
            lblTreesA.backgroundSprite = "ToolbarIconBeautification";
            lblTreesA.opacity          = 0.3f;

            lblTrees                  = this.AddUIComponent <MUILabel>();
            lblTrees.size             = new Vector2(60, LINEW);
            lblTrees.relativePosition = new Vector3(230, LINE2);
            lblTrees.textColor        = COLOR_DARK_TEXT;
            lblTrees.textAlignment    = UIHorizontalAlignment.Right;
            lblTrees.tooltipLocaleID  = "ASSETTYPE_TREE";
            lblTrees.fontSize         = (int)MUISkin.UIToScreen(11f);
            // 休闲设置
            lblPark                  = this.AddUIComponent <MUILabel>();
            lblPark.size             = new Vector2(12, 16);
            lblPark.relativePosition = new Vector3(235, LINE1 + 2);
            lblPark.backgroundSprite = "SubBarBeautificationExpansion1";
            lblPark.opacity          = 0.3f;
            // 游客
            lblTouristsAverage                  = this.AddUIComponent <MUILabel>();
            lblTouristsAverage.size             = new Vector2(60, LINEW);
            lblTouristsAverage.relativePosition = new Vector3(230, LINE1);
            lblTouristsAverage.textColor        = COLOR_TEXT;
            lblTouristsAverage.textAlignment    = UIHorizontalAlignment.Right;
            lblTouristsAverage.tooltipLocaleID  = "INFO_PUBLICTRANSPORT_TOURISTS";
            lblTouristsAverage.fontSize         = (int)MUISkin.UIToScreen(11f);

            lblBuildings.eventClick         += OnSetInfoModeClick;
            lblLandValue.eventClick         += OnSetInfoModeClick;
            lblLandValue.eventMouseUp       += OnRightSetInfoModeClick;
            lblDistricts.eventClick         += OnSetInfoModeClick;
            lblTrees.eventClick             += OnSetInfoModeClick;
            lblCityName.eventClick          += OnSetInfoModeClick;
            lblCityName.eventMouseUp        += OnRightSetInfoModeClick;
            lblTouristsAverage.eventMouseUp += OnSetInfoModeClick;

            lblBuildings.playAudioEvents       = true;
            lblLandValue.playAudioEvents       = true;
            lblDistricts.playAudioEvents       = true;
            lblTrees.playAudioEvents           = true;
            lblCityName.playAudioEvents        = true;
            lblTouristsAverage.playAudioEvents = true;
        }