public static void ShowStructMenu(MStructure structure) { LoadSceneSafety("StructureUI", (obj) => { SceneManager.SetActiveScene(SceneManager.GetSceneByName("StructureUI")); MStructure.StructEvent(structure); }); }
public void GetQuest(MStructure structure) { MenuTap.SetActive(false); QuestTap.SetActive(true); Structure = structure; QuestTexts[0].text = structure.Quest.Name; QuestTexts[1].text = structure.Quest.Description; QuestTexts[2].text = "보상: " + structure.Quest.Reward.ToString() + " KRW"; }