public MSB3.Region.Event Serialize(GameObject parent) { var region = new MSB3.Region.Event(ID, parent.name); _Serialize(region, parent); return(region); }
public override MSB3.Region Serialize(GameObject parent) { var region = new MSB3.Region.Event(parent.name); _Serialize(region, parent); return(region); }
public void SetRegion(MSB3.Region.Event region) { setBaseRegion(region); }