Beispiel #1
0
 // scene from MRU list
 private void Menu_File_Recent_Scene_Click(object sender, MRUListArgs e)
 {
     //Make sure the current scene is saved
       if (EditorApp.PromptSaveScene() == DialogResult.Cancel)
     return;
       string sceneName = e.item.PathName;
       //loads scene if possible
       LoadScene(sceneName,true);
 }
Beispiel #2
0
 // project from MRU list
 private void Menu_File_Recent_Project_Click(object sender, MRUListArgs e)
 {
     //Make sure the current scene is saved
       if (EditorApp.PromptSaveScene() == DialogResult.Cancel)
     return;
       LoadProject(e.item.PathName,true);
 }