Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        MPGameManager mgr = GameObject.FindObjectOfType <MPGameManager>();

        if (!mgr.isServer)
        {
            this.gameObject.transform.position = new Vector3(x, y, z);
            this.gameObject.transform.Rotate(new Vector3(0, 180, 0));
        }
    }
Beispiel #2
0
    private void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else if (instance != this)
        {
            Destroy(gameObject);
        }

        DontDestroyOnLoad(gameObject);
    }