public void SetSpawnArr(int Index, MMOMapDataSpawnInfoWraperV1 v)
 {
     if (Index < 0 || Index >= (int)m_SpawnArr.Count)
     {
         return;
     }
     m_SpawnArr[Index] = v;
 }
 public void AddSpawnArr(MMOMapDataSpawnInfoWraperV1 v)
 {
     m_SpawnArr.Add(v);
 }