Beispiel #1
0
    private void DrawSelectedPointInspector()
    {
        GUILayout.Label("Current Point");
        EditorGUI.BeginChangeCheck();
        Vector3 point = EditorGUILayout.Vector3Field("Position", mgcurves.GetControlPoint(selectedIndex));

        if (EditorGUI.EndChangeCheck())
        {
            Undo.RecordObject(mgcurves, "Move Point");
            EditorUtility.SetDirty(mgcurves);
            mgcurves.SetControlPoint(selectedIndex, point);
        }
    }
Beispiel #2
0
    void Awake()
    {
        controlPoints = new Vector3[mgCurve.ControlPointCount];
        if (reversed)
        {
            for (int i = 0; i < mgCurve.ControlPointCount; i++)
            {
                controlPoints[i] = mgCurve.GetControlPoint(i);
            }
        }
        else
        {
            for (int i = 0; i < mgCurve.ControlPointCount; i++)
            {
                controlPoints[i] = mgCurve.GetControlPoint(mgCurve.ControlPointCount - 1 - i);
            }
        }

        controlPoints = mgCurve.Resolve(controlPoints, 100);
        // get our lengths
        GetLengths();
        totalDistance = lengths[lengths.Length - 1];
    }