Beispiel #1
0
 public void Load(DataStreamPtr reader)
 {
     attach = MBOgreUtil.LoadInt32(reader);
     if (!string.IsNullOrEmpty(MBOgreUtil.LoadStringMaybe(reader, "bone")))
     {
         b = MBOgreUtil.LoadInt32(reader);
     }
     x = MBOgreUtil.LoadPoint3F(reader);
     y = MBOgreUtil.LoadPoint3F(reader);
     z = MBOgreUtil.LoadPoint3F(reader);
     t = MBOgreUtil.LoadPoint3F(reader);
 }
Beispiel #2
0
 public void Load(DataStreamPtr reader)
 {
     name     = MBOgreUtil.LoadString(reader);
     flags    = MBOgreUtil.LoadUInt32(reader);
     shader   = MBOgreUtil.LoadString(reader);
     diffuseA = MBOgreUtil.LoadString(reader);
     diffuseB = MBOgreUtil.LoadString(reader);
     bump     = MBOgreUtil.LoadString(reader);
     enviro   = MBOgreUtil.LoadString(reader);
     spec     = MBOgreUtil.LoadStringMaybe(reader, "none");
     specular = MBOgreUtil.LoadFloat(reader);
     r        = MBOgreUtil.LoadFloat(reader);
     g        = MBOgreUtil.LoadFloat(reader);
     b        = MBOgreUtil.LoadFloat(reader);
 }