public SingerScreen() { ColourProvider = new OverlayColourProvider(OverlayColourScheme.Purple); Content.Add(SingerManager = new SingerManager()); Content.Add(LyricManager = new LyricManager()); Content.Add(editSingerDialog = new EditSingerDialog { Depth = -1, }); }
public LyricLockContextMenu(LyricManager manager, List <Lyric> lyrics, string name) : base(name) { Items = EnumUtils.GetValues <LockState>().Select(l => new OsuMenuItem(l.ToString(), anyLyricInLockState(l) ? MenuItemType.Highlighted : MenuItemType.Standard, () => { // change all selected lyric state. lyrics.ForEach(lyric => manager.LockLyrics(lyrics, l)); })).ToList(); bool anyLyricInLockState(LockState lockState) => lyrics.Any(lyric => lyric.Lock == lockState); }
internal void AskForAutoAssignLanguage() { DialogOverlay.Push(new UseLanguageDetectorPopupDialog(ok => { if (!ok) { return; } LyricManager.AutoDetectLyricLanguage(); Navigation.State = NavigationState.Done; })); }
public KaraokeHitObjectComposer(Ruleset ruleset) : base(ruleset) { // Duplicated registration because selection handler need to use it. positionCalculator = new PositionCalculator(9); editConfigManager = new KaraokeRulesetEditConfigManager(); generatorConfigManager = new KaraokeRulesetEditGeneratorConfigManager(); checkerConfigManager = new KaraokeRulesetEditCheckerConfigManager(); AddInternal(exportLyricManager = new ExportLyricManager()); AddInternal(noteManager = new NoteManager()); AddInternal(lyricManager = new LyricManager()); AddInternal(lyricCheckerManager = new LyricCheckerManager()); AddInternal(singerManager = new SingerManager()); LayerBelowRuleset.Add(languageSelectionDialog = new LanguageSelectionDialog()); }
private void load(LyricManager lyricManager, SingerLyricEditor editor) { Item.SingersBindable.BindValueChanged(e => { // Check is lyric contains this singer, or default singer isSingerMatched = lyricManager.SingerInLyric(editor.Singer, Item); if (isSingerMatched) { Show(); } else { this.FadeTo(0.1f, 200); } }, true); }
private void load(LyricManager lyricManager) { if (HitObject is Lyric lyric) { lyric.SingersBindable.BindValueChanged(e => { // Check is lyric contains this singer, or default singer var isSingerMatch = lyricManager.SingerInLyric(singer, lyric); if (isSingerMatch) { Show(); } else { Hide(); } }, true); } }
public SingerContextMenu(LyricManager manager, List <Lyric> lyrics, string name) : base(name) { Items = manager.Singers?.Select(singer => new OsuMenuItem(singer.Name, anySingerInLyric(singer) ? MenuItemType.Highlighted : MenuItemType.Standard, () => { // if only one lyric if (allSingerInLyric(singer)) { lyrics.ForEach(lyric => manager.RemoveSingerToLyric(singer, lyric)); } else { lyrics.ForEach(lyric => manager.AddSingerToLyric(singer, lyric)); } })).ToList(); bool anySingerInLyric(Singer singer) => lyrics.Any(lyric => manager.SingerInLyric(singer, lyric)); bool allSingerInLyric(Singer singer) => lyrics.All(lyric => manager.SingerInLyric(singer, lyric)); }
internal void AskForAutoGenerateTimeTag() { if (LyricManager.HasTimedTimeTags()) { // do not touch user's lyric if already contains valid time-tag with time. DialogOverlay.Push(new AlreadyContainTimeTagPopupDialog(ok => { Navigation.State = NavigationState.Done; })); } else { DialogOverlay.Push(new UseAutoGenerateTimeTagPopupDialog(ok => { if (!ok) { return; } LyricManager.AutoGenerateTimeTags(); Navigation.State = NavigationState.Done; })); } }
void Start() { _lyricManager = GameObject.Find("LyricManager").GetComponent <LyricManager>(); blackScreen_Image = blackScreen_Canvas.GetComponentInChildren <Image>(); }
protected ImportLyricSubScreenWithLyricEditor() { AddInternal(LyricManager = new LyricManager()); }
public LyricLockContextMenu(LyricManager manager, Lyric lyric, string name) : this(manager, new List <Lyric> { lyric }, name) { }
void Start() { _lyricManager = GameObject.Find("LyricManager").GetComponent <LyricManager>(); }