Beispiel #1
0
 public override void InitializeTool(LvlEditor _lvlEditor)
 {
     lvlEditor = _lvlEditor;
     manipulatorPlaneX.gameObject.SetActive(false);
     manipulatorPlaneY.gameObject.SetActive(false);
     manipulatorPlaneZ.gameObject.SetActive(false);
     CreateSelectionFramePieces();
 }
Beispiel #2
0
 public abstract void InitializeTool(LvlEditor lvlEditor);