public void TestPieceInFinalStretch()
        {
            var game = new LudoEngine(2, "yyy");

            game.PlayersList[0].Pieces[0].InNest   = false;
            game.PlayersList[0].Pieces[0].Movement = 42;

            var question = game.MovePiece(0);
            var answer   = new string[] { "Blue", "Piece has moved" };

            Assert.Equal(question, answer);
        }
        public void TestPieceMoveOnGameBoard()
        {
            var game = new LudoEngine(2, "xxx");

            game.PlayersList[0].Pieces[0].InNest   = false;
            game.PlayersList[0].Pieces[0].Movement = 14;

            var question = game.MovePiece(0);
            var answer   = new string[] { "Blue", "Piece has moved" };

            Assert.Equal(question, answer);
        }
 static public string[] MovePiece(int pieceNr)
 {
     return(game.MovePiece(pieceNr - 1));
 }