Beispiel #1
0
        /// <summary>
        /// Computes the next value of this indicator from the given state
        /// </summary>
        /// <param name="input">The input given to the indicator</param>
        /// <returns> A new value for this indicator </returns>
        protected override decimal ComputeNextValue(IBaseDataBar input)
        {
            if (!IsReady)
            {
                Open.Update(input.Time, (input.Open + input.Close) / 2);
                Close.Update(input.Time, (input.Open + input.High + input.Low + input.Close) / 4);
                High.Update(input.Time, input.High);
                Low.Update(input.Time, input.Low);
            }
            else
            {
                Open.Update(input.Time, (Open + Close) / 2);
                Close.Update(input.Time, (input.Open + input.High + input.Low + input.Close) / 4);
                High.Update(input.Time, Math.Max(input.High, Math.Max(Open, Close)));
                Low.Update(input.Time, Math.Min(input.Low, Math.Min(Open, Close)));
            }

            var volume = 0.0m;

            if (input is TradeBar)
            {
                volume = ((TradeBar)input).Volume;
            }
            else if (input is RenkoBar)
            {
                volume = ((RenkoBar)input).Volume;
            }
            Volume.Update(input.Time, volume);

            return(Close);
        }
Beispiel #2
0
        /// <summary>
        /// Computes the next value of this indicator from the given state
        /// </summary>
        /// <param name="input">The input given to the indicator</param>
        /// <returns> A new value for this indicator </returns>
        protected override decimal ComputeNextValue(IBaseDataBar input)
        {
            if (!IsReady)
            {
                Open.Update(input.Time, (input.Open + input.Close) / 2);
                Close.Update(input.Time, (input.Open + input.High + input.Low + input.Close) / 4);
                High.Update(input.Time, input.High);
                Low.Update(input.Time, input.Low);
            }
            else
            {
                Open.Update(input.Time, (Open + Close) / 2);
                Close.Update(input.Time, (input.Open + input.High + input.Low + input.Close) / 4);
                High.Update(input.Time, Math.Max(input.High, Math.Max(Open, Close)));
                Low.Update(input.Time, Math.Min(input.Low, Math.Min(Open, Close)));
            }

            return(Close);
        }
Beispiel #3
0
        /// <summary>
        /// Computes the next value of this indicator from the given state
        /// </summary>
        /// <param name="input">The input given to the indicator</param>
        /// <returns> A new value for this indicator </returns>
        protected override decimal ComputeNextValue(TradeBar input)
        {
            if (!IsReady)
            {
                Open.Update(new IndicatorDataPoint(input.Time, (input.Open + input.Close) / 2));
                Close.Update(new IndicatorDataPoint(input.Time, (input.Open + input.High + input.Low + input.Close) / 4));
                High.Update(new IndicatorDataPoint(input.Time, input.High));
                Low.Update(new IndicatorDataPoint(input.Time, input.Low));
            }
            else
            {
                Open.Update(new IndicatorDataPoint(input.Time, (Open + Close) / 2));
                Close.Update(new IndicatorDataPoint(input.Time, (input.Open + input.High + input.Low + input.Close) / 4));
                High.Update(new IndicatorDataPoint(input.Time, Math.Max(input.High, Math.Max(Open, Close))));
                Low.Update(new IndicatorDataPoint(input.Time, Math.Min(input.Low, Math.Min(Open, Close))));
            }

            return(Close);
        }