private void OnLootEntityEnd(BasePlayer player, LootContainer lootContainer)
        {
            if (lootContainer?.net == null || player == null)
            {
                return;
            }
            if (lootContainer?.inventory?.itemList == null)
            {
                return;
            }
            var entityID = lootContainer.net.ID;

            if (lootContainer.inventory.itemList.Count <= 0)
            {
                if (lootEntities.ContainsKey(entityID))
                {
                    lootEntities.Remove(entityID);
                }
                if (entityPlayers.ContainsKey(entityID))
                {
                    entityPlayers[entityID].Remove(player.userID);
                }
                return;
            }
            if (lootEntities.ContainsKey(entityID) && entityPlayers.ContainsKey(entityID))
            {
                if (lootContainer.inventory.itemList.Count < lootEntities[entityID])
                {
                    if (!lootDestroyTimer.ContainsKey(entityID))
                    {
                        lootDestroyTimer.Add(entityID, timer.Once(configData.timeBeforeLootEmpty, () =>
                        {
                            if (lootContainer?.inventory?.itemList == null)
                            {
                                return;
                            }
                            DropUtil.DropItems(lootContainer.inventory, lootContainer.transform.position);
                            lootContainer.RemoveMe();
                        }));
                    }
                }
                else
                {
                    entityPlayers[entityID].Remove(player.userID);
                }
                lootEntities.Remove(entityID);
                EmptyJunkPile(lootContainer);
            }
        }