Beispiel #1
0
 public override void TouchDown(Loon.Core.Input.LTouch e)
 {
     if (IsPhysics())
     {
         SpriteBatchObject o = FindObject(e.GetX(), e.GetY());
         if (o == null)
         {
             AddCirclePhysics(false, new TextureObject(e.X(), e.Y(),
                     "ball"));
         }
         else
         {
             Remove(o);
         }
     }
 }