Beispiel #1
0
        internal static void CopyToFrameToPixelArray(this LongExposureInfraredFrame longExposureInfraredFrame, ref ushort[] frameData, ref byte[] pixels)
        {
            var pixelIndex = 0;

            longExposureInfraredFrame.CopyFrameDataToArray(frameData);

            foreach (var intensity in frameData.Select(framePixel => (byte)(framePixel >> 8)))
            {
                pixels[pixelIndex++] = intensity;
                pixels[pixelIndex++] = intensity;
                pixels[pixelIndex++] = intensity;

                ++pixelIndex;
            }
        }
Beispiel #2
0
 private void LongExposureInfraredFrameReader_FrameArrived(LongExposureInfraredFrameReference longExposureInfraredFrameReference)
 {
     using (LongExposureInfraredFrame longExposureInfraredFrame = longExposureInfraredFrameReference.AcquireFrame())
     {
         if (longExposureInfraredFrame != null)
         {
             FrameDescription longExposureInfraredFrameDescription = longExposureInfraredFrame.FrameDescription;
             using (KinectBuffer longExposureInfraredBuffer = longExposureInfraredFrame.LockImageBuffer())
             {
                 using (var dest = ImagePool.GetOrCreate(longExposureInfraredFrameDescription.Width, longExposureInfraredFrameDescription.Height, Imaging.PixelFormat.Gray_16bpp))
                 {
                     longExposureInfraredFrame.CopyFrameDataToIntPtr(dest.Resource.ImageData, (uint)(longExposureInfraredFrameDescription.Width * longExposureInfraredFrameDescription.Height * 2));
                     var time = this.pipeline.GetCurrentTimeFromElapsedTicks(longExposureInfraredFrameReference.RelativeTime.Ticks);
                     this.LongExposureInfraredImage.Post(dest, time);
                 }
             }
         }
     }
 }
Beispiel #3
0
 internal static byte[] GetNewPixelArray(this LongExposureInfraredFrame longExposureInfraredFrame)
 {
     return(new byte[longExposureInfraredFrame.FrameDescription.LengthInPixels * ((PixelFormats.Bgr32.BitsPerPixel + 7) / 8)]);
 }
Beispiel #4
0
        /// <summary>
        /// Device-specific implementation of Update.
        /// Updates data buffers of all active channels with data of current frame.
        /// </summary>
        /// <remarks>This method is implicitely called by <see cref="Camera.Update"/> inside a camera lock.</remarks>
        /// <seealso cref="Camera.Update"/>
        protected override void UpdateImpl()
        {
            // TODO: This method could yield rather asynchronous channels. If necessary: Try to find a mechanism that updates frames that are already fetched when waiting for others that are not yet available.
            MultiSourceFrame multiSourceFrame       = null;
            bool             bodyIndexRequired      = IsChannelActive(CustomChannelNames.BodyIndex);
            bool             depthRequired          = IsChannelActive(ChannelNames.Distance) || IsChannelActive(ChannelNames.Point3DImage);
            bool             amplitudeRequired      = IsChannelActive(ChannelNames.Amplitude);
            bool             colorRequired          = IsChannelActive(ChannelNames.Color);
            bool             longExposureIRRequired = IsChannelActive(CustomChannelNames.LongExposureIR);

            do
            {
                if (!dataAvailable.WaitOne(UpdateTimeoutMilliseconds))
                {
                    throw ExceptionBuilder.BuildFromID(typeof(MetriCam2Exception), this, 005);
                }

                lock (newFrameLock)
                {
                    try
                    {
                        if (multiFrameReference != null)
                        {
                            multiSourceFrame = multiFrameReference.AcquireFrame();
                        }
                    }
                    catch (Exception)
                    {
                        // ignore if the frame is no longer available
                        continue;// throw
                    }
                }

                try
                {
                    // fetch depth?
                    if (depthRequired)
                    {
                        DepthFrameReference depthFrameReference = multiSourceFrame.DepthFrameReference;
                        if (depthFrameReference != null)
                        {
                            // always synchornize on depth frames if possible.
                            if (lastTimeStamp == GetAbsoluteTimeStamp(depthFrameReference.RelativeTime.Ticks))
                            {
                                continue;
                            }
                            using (DepthFrame depthFrame = depthFrameReference.AcquireFrame())
                            {
                                if (depthFrame == null)
                                {
                                    continue;
                                }

                                depthFrameDescription = depthFrame.FrameDescription;
                                int depthWidth  = depthFrameDescription.Width;
                                int depthHeight = depthFrameDescription.Height;
                                if ((depthWidth * depthHeight) == this.depthFrameData.Length)
                                {
                                    lock (this.depthFrameData)
                                    {
                                        depthFrame.CopyFrameDataToArray(this.depthFrameData);
                                        lastTimeStamp  = GetAbsoluteTimeStamp(depthFrameReference.RelativeTime.Ticks);
                                        timestampDepth = lastTimeStamp;
                                    }
                                    depthRequired = false;
                                }
                            }
                        }
                    }

                    // fetch IR?
                    if (amplitudeRequired)
                    {
                        InfraredFrameReference irFrameReference = multiSourceFrame.InfraredFrameReference;
                        if (irFrameReference != null)
                        {
                            // If depth data is inactive, synchronize on IR frames. If depth and IR are inactive, we synchronize on color frames.
                            if (!(IsChannelActive(ChannelNames.Distance) || IsChannelActive(ChannelNames.Point3DImage)) && lastTimeStamp == GetAbsoluteTimeStamp(irFrameReference.RelativeTime.Ticks))
                            {
                                continue;
                            }

                            using (InfraredFrame irFrame = irFrameReference.AcquireFrame())
                            {
                                if (irFrame == null)
                                {
                                    continue;
                                }

                                FrameDescription irFrameDescription = irFrame.FrameDescription;
                                int irWidth  = irFrameDescription.Width;
                                int irHeight = irFrameDescription.Height;
                                if ((irWidth * irHeight) == this.irFrameData.Length)
                                {
                                    lock (this.irFrameData)
                                    {
                                        irFrame.CopyFrameDataToArray(this.irFrameData);
                                        lastTimeStamp = GetAbsoluteTimeStamp(irFrameReference.RelativeTime.Ticks);
                                        timestampIR   = lastTimeStamp;
                                    }
                                    amplitudeRequired = false;
                                }
                            }
                        }
                    }

                    // (always) fetch body frame
                    BodyFrameReference bodyFrameReference = multiSourceFrame.BodyFrameReference;
                    if (bodyFrameReference != null)
                    {
                        using (BodyFrame bodyFrame = bodyFrameReference.AcquireFrame())
                        {
                            if (bodyFrame != null)
                            {
                                this.bodies = new Body[bodyFrame.BodyCount];
                                using (bodyFrame)
                                {
                                    bodyFrame.GetAndRefreshBodyData(this.bodies);
                                }
                            }
                            else
                            {
                                // TODO: check if channel is activated.
                            }
                        }
                    }

                    // fetch color?
                    if (colorRequired)
                    {
                        ColorFrameReference colorFrameReference = multiSourceFrame.ColorFrameReference;
                        if (colorFrameReference == null)
                        {
                            continue;
                        }
                        // If depth and IR data is inactive, synchronize on color frames. If color, depth and IR are inactive, we don't care for synchronization.
                        if (!(IsChannelActive(ChannelNames.Distance) || IsChannelActive(ChannelNames.Point3DImage) || IsChannelActive(ChannelNames.Amplitude)) && lastTimeStamp == GetAbsoluteTimeStamp(colorFrameReference.RelativeTime.Ticks))
                        {
                            continue;
                        }

                        using (ColorFrame colorFrame = colorFrameReference.AcquireFrame())
                        {
                            //FrameDescription colorFrameDescription = colorFrame.FrameDescription;
                            //int cWidth = colorFrameDescription.Width;
                            //int cHeight = colorFrameDescription.Width;
                            if (colorFrame != null)
                            {
                                using (KinectBuffer colorBuffer = colorFrame.LockRawImageBuffer())
                                {
                                    lock (this.colorFrameData)
                                    {
                                        colorFrame.CopyConvertedFrameDataToArray(this.colorFrameData, ColorImageFormat.Bgra);
                                        lastTimeStamp  = GetAbsoluteTimeStamp(colorFrameReference.RelativeTime.Ticks);
                                        timestampColor = lastTimeStamp;
                                    }
                                }
                                colorRequired = false;
                            }
                        }
                    }

                    // fetch long exposure IR? (this is independent of the IR images and are acquired at the same rate, so every new frame also
                    // has one of these.)
                    if (longExposureIRRequired)
                    {
                        LongExposureInfraredFrameReference longExposureIRFrameRef = multiSourceFrame.LongExposureInfraredFrameReference;
                        using (LongExposureInfraredFrame longIRFrame = longExposureIRFrameRef.AcquireFrame())
                        {
                            if (longIRFrame == null)
                            {
                                continue;
                            }

                            int longIRWidth  = longIRFrame.FrameDescription.Width;
                            int longIRHeight = longIRFrame.FrameDescription.Height;
                            if (longExposureIRData == null || (longIRWidth * longIRHeight) != longExposureIRData.Length)
                            {
                                longExposureIRData = new ushort[longIRWidth * longIRHeight];
                            }
                            longIRFrame.CopyFrameDataToArray(longExposureIRData);
                            longExposureIRRequired = false;
                        }
                    }

                    // fetch body index frames?
                    if (bodyIndexRequired)
                    {
                        BodyIndexFrameReference bodyIndexFrameRef = multiSourceFrame.BodyIndexFrameReference;
                        using (BodyIndexFrame bodyIndexFrame = bodyIndexFrameRef.AcquireFrame())
                        {
                            if (bodyIndexFrame == null)
                            {
                                log.Debug("bodyIndexFrame is NULL.");
                                continue;
                            }

                            int bodyIndexWidth  = bodyIndexFrame.FrameDescription.Width;
                            int bodyIndexHeight = bodyIndexFrame.FrameDescription.Height;
                            if (bodyIndexData == null || (bodyIndexWidth * bodyIndexHeight) != bodyIndexData.Length)
                            {
                                bodyIndexData = new byte[bodyIndexWidth * bodyIndexHeight];
                            }
                            bodyIndexFrame.CopyFrameDataToArray(bodyIndexData);
                            bodyIndexRequired = false;
                        }
                    }
                }
                catch (Exception)
                {
                    // ignore if the frame is no longer available
                }
                finally
                {
                    multiSourceFrame = null;
                }
            } while (depthRequired || colorRequired || bodyIndexRequired || longExposureIRRequired || amplitudeRequired);
        }