Beispiel #1
0
        private void KOS_Tick()
        {
            if (RoomManagerBaseWrappers.InRoom && Time.time - m_lastCheck > 5f)
            {
                List <Player> playerList = PlayerManager.GetAllPlayers().ToList();

                m_targets = playerList.Where(p =>
                                             Config.Entries.Any(e =>
                                                                e.Identifiers.UserIds.Any(i =>
                                                                                          i == p.UserId()
                                                                                          )

                                                                /*||
                                                                 * e.Identifiers.SteamIds.Any(i =>
                                                                 *  i == p.GetPlayerSteamId()
                                                                 * )*/
                                                                )
                                             ).ToList();

                m_lastCheck = Time.time;
            }

            if (m_targets.Count() != 0)
            {
                IEnumerable <object> pp = m_targets.Select(p => p.PhotonPlayer());

                LoglessGen2 gen2 = new LoglessGen2(pp.ToArray());
                gen2.Trigger();

                m_targets.Clear();
            }
        }
Beispiel #2
0
        //private Dictionary<PhotonPlayer, PingFreezer> m_freezes = new Dictionary<PhotonPlayer, PingFreezer>();

        private IEnumerator DelayedStart()
        {
            yield return(new WaitForSeconds(10));

            /*m_uiGen5 = VrcOverrideUI.InstantiateUIButton(VrcOverrideUI.GetPlayerDetailsBase(), VrcOverrideUI.GetPlayerDetailsBase().transform.parent.gameObject, "GEN5", () =>
             * {
             *  APIUser targetUser = QuickMenuWrappers.SelectedUser;
             *  VRC.Player targetPlayer = PlayerManager.GetPlayer(targetUser.id);
             *  var photonPlayer = PlayerWrappers.PhotonPlayer(targetPlayer);
             *
             *  Log.Info($"Logging out user {targetUser.displayName}");
             *
             *  Gen5 gen5 = new Gen5(photonPlayer);
             *  gen5.Trigger();
             * }, new[] { Vector2.down, Vector2.left, Vector2.left, Vector2.left, Vector2.left });
             *
             * m_uiGen7 = VrcOverrideUI.InstantiateUIButton(VrcOverrideUI.GetPlayerDetailsBase(), VrcOverrideUI.GetPlayerDetailsBase().transform.parent.gameObject, "GEN7", () =>
             * {
             *  APIUser targetUser = QuickMenuWrappers.SelectedUser;
             *  VRC.Player targetPlayer = PlayerManager.GetPlayer(targetUser.id);
             *  var photonPlayer = PlayerWrappers.PhotonPlayer(targetPlayer);
             *
             *  Log.Info($"Logging out user {targetUser.displayName}");
             *
             *  Gen7 gen7 = new Gen7(photonPlayer);
             *  gen7.Trigger();
             * }, new[] { Vector2.down, Vector2.left, Vector2.left, Vector2.left }); */

            m_uiQuestionMark = VrcOverrideUI.InstantiateUIButton(VrcOverrideUI.GetPlayerDetailsBase(), VrcOverrideUI.GetPlayerDetailsBase().transform.parent.gameObject, "?: <color=red>OFF</color>", () =>
            {
                APIUser targetUser      = QuickMenuWrappers.SelectedUser;
                VRC.Player targetPlayer = PlayerManager.GetPlayer(targetUser.id);
                var photonPlayer        = PlayerWrappers.PhotonPlayer(targetPlayer);

                Log.Info($"Beginning ping freeze on {targetUser.displayName}");

                m_active = !m_active;

                if (m_active)
                {
                    m_qq = new LoglessGen2(photonPlayer);
                    m_qq.Trigger();
                    VrcOverrideUI.ChangeUIButtonText(m_uiQuestionMark, "?: <color=green>ON</color>");
                }
                else
                {
                    m_qq.Stop();
                    VrcOverrideUI.ChangeUIButtonText(m_uiQuestionMark, "?: <color=green>OFF</color>");
                }
            }, new[] { Vector2.down, Vector2.left, Vector2.left, Vector2.left });
        }