// Update is called once per frame
 void Update()
 {
     if (Input.GetKey(KeyCode.Mouse0))
     {
         //On left-mouse click set random value on applet's progress bar
         System.Random random = new System.Random();
         int           val    = random.Next(0, 100);
         LogitechGSDK.LogiArxSetTagPropertyById("progressbarProgress", "style.width", "" + val + "%");
     }
     ///Switch index file on right-mouse down and up
     if (Input.GetKey(KeyCode.I))
     {
         LogitechGSDK.LogiArxSetIndex("applet.html");
     }
     if (Input.GetKey(KeyCode.G))
     {
         LogitechGSDK.LogiArxSetIndex("gameover.html");
     }
 }