Beispiel #1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        // Only Red Player sends data to server.
        if (!LoginScreen.IAmRed)
        {
            return;
        }

        if (other.tag == "Player" && casterID != -1 && casterID != other.GetComponent <Player>().id)
        {
            other.GetComponent <Player>().GotHitBy(LoginScreen.EntityTypes.Fireball, id); // Send server that someone got rekt by an entity in 2k19 LUL
        }
        else if (other.tag == "Entity" && casterID != -1 && casterID != other.GetComponent <Entity>().casterID)
        {
            LoginScreen.EntitiesHit(id, other.gameObject.GetComponent <Entity>().id); // Send server the entity-entity collision
        }
    }