Beispiel #1
0
    private static void ChangeState(State newState)
    {
        // exit old state behaviour
        switch (_state)
        {
        case State.Idle:
            break;

        case State.Simulating:
            Simulation.Exit();
            break;

        case State.ViewingData:
            LogLoader.Exit();
            break;

        case State.EditingRobot:
            break;

        case State.EditingEnvironment:
            break;
        }

        _state = newState;
        // enter new state behaviour
        switch (newState)
        {
        case State.Idle:
            break;

        case State.Simulating:
            Simulation.Enter();
            break;

        case State.ViewingData:
            LogLoader.Enter();
            break;

        case State.EditingRobot:
            break;

        case State.EditingEnvironment:
            break;
        }

        Debug.Log("BotNavSim: " + state.ToString());
    }