Beispiel #1
0
        public void CreateHTML(StreamWriter sw, string path)
        {
            string html = Properties.Resources.template_html;

            _log.UpdateProgressWithCancellationCheck("HTML: replacing global variables");
            html = ReplaceVariables(html);

            _log.UpdateProgressWithCancellationCheck("HTML: building CSS");
            html = html.Replace("<!--${Css}-->", BuildCss(path));
            _log.UpdateProgressWithCancellationCheck("HTML: building JS");
            html = html.Replace("<!--${Js}-->", BuildEIJs(path));
            _log.UpdateProgressWithCancellationCheck("HTML: building Combat Replay link");
            html = html.Replace("<!--${JsCRLink}-->", BuildCRLinkJs(path));

            html = html.Replace("'${logDataJson}'", ToJson(LogDataDto.BuildLogData(_log, _usedSkills, _usedBuffs, _usedDamageMods, _cr, _light)));
#if DEBUG
            html = html.Replace("<!--${Vue}-->", "<script src=\"https://cdn.jsdelivr.net/npm/[email protected]/dist/vue.js\"></script>");
#else
            html = html.Replace("<!--${Vue}-->", "<script src=\"https://cdn.jsdelivr.net/npm/[email protected]/dist/vue.min.js\"></script>");
#endif

            _log.UpdateProgressWithCancellationCheck("HTML: building Graph Data");
            html = html.Replace("'${graphDataJson}'", ToJson(ChartDataDto.BuildChartData(_log)));

            _log.UpdateProgressWithCancellationCheck("HTML: building Combat Replay JS");
            html = html.Replace("<!--${CombatReplayScript}-->", BuildCombatReplayScript(path));
            sw.Write(html);
            return;
        }
Beispiel #2
0
        /// <summary>
        /// Create the damage taken distribution table for a given player
        /// </summary>
        /// <param name="p"></param>
        /// <param name="phaseIndex"></param>

        public void CreateHTML(StreamWriter sw, string path)
        {
            string html = Properties.Resources.tmplMain;

            (string externalPath, string cdnPath) = BuildAssetPaths(path);
            _log.UpdateProgressWithCancellationCheck("HTML: replacing global variables");
            html = html.Replace("${bootstrapTheme}", !_light ? "slate" : "yeti");

            _log.UpdateProgressWithCancellationCheck("HTML: building CSS");
            html = html.Replace("<!--${Css}-->", BuildCss(externalPath, cdnPath));
            _log.UpdateProgressWithCancellationCheck("HTML: building JS");
            html = html.Replace("<!--${Js}-->", BuildEIJs(externalPath, cdnPath));
            _log.UpdateProgressWithCancellationCheck("HTML: building Combat Replay JS");
            html = html.Replace("<!--${CombatReplayJS}-->", BuildCombatReplayJS(externalPath, cdnPath));
            html = html.Replace("<!--${HealingExtensionJS}-->", BuildHealingExtensionJS(externalPath, cdnPath));

            string json = ToJson(LogDataDto.BuildLogData(_log, _cr, _light, _parserVersion, _uploadLink));

            html = html.Replace("'${logDataJson}'", _compressJson ? ("'" + CompressAndBase64(json) + "'") : json);
            // Compression stuff
            html = html.Replace("<!--${CompressionRequire}-->", _compressJson ? "<script src=\"https://cdnjs.cloudflare.com/ajax/libs/pako/1.0.10/pako.min.js\"></script>" : "");
            html = html.Replace("<!--${CompressionUtils}-->", _compressJson ? Properties.Resources.compressionUtils : "");

            sw.Write(html);
            return;
        }
        /// <summary>
        /// Create the damage taken distribution table for a given player
        /// </summary>
        /// <param name="p"></param>
        /// <param name="phaseIndex"></param>

        public void CreateHTML(StreamWriter sw, string path)
        {
            string html = Properties.Resources.tmplMain;

            _log.UpdateProgressWithCancellationCheck("HTML: replacing global variables");
            html = html.Replace("${bootstrapTheme}", !_light ? "slate" : "yeti");

            _log.UpdateProgressWithCancellationCheck("HTML: building CSS");
            html = html.Replace("<!--${Css}-->", BuildCss(path));
            _log.UpdateProgressWithCancellationCheck("HTML: building JS");
            html = html.Replace("<!--${Js}-->", BuildEIJs(path));
            _log.UpdateProgressWithCancellationCheck("HTML: building Combat Replay JS");
            html = html.Replace("<!--${CombatReplayJS}-->", BuildCombatReplayJS(path));

            html = html.Replace("'${logDataJson}'", ToJson(LogDataDto.BuildLogData(_log, _usedSkills, _usedBuffs, _usedDamageMods, _cr, _light, _parserVersion, _uploadLink)));

            _log.UpdateProgressWithCancellationCheck("HTML: building Graph Data");
            html = html.Replace("'${graphDataJson}'", ToJson(new ChartDataDto(_log)));

            sw.Write(html);
            return;
        }