Beispiel #1
0
        public static void CycleUseModes()
        {
            switch (LockOnHelper.UseMode)
            {
            case LockOnHelper.LockOnMode.FocusTarget:
                LockOnHelper.UseMode = LockOnHelper.LockOnMode.TargetClosest;
                break;

            case LockOnHelper.LockOnMode.TargetClosest:
                LockOnHelper.UseMode = LockOnHelper.LockOnMode.ThreeDS;
                break;

            case LockOnHelper.LockOnMode.ThreeDS:
                LockOnHelper.UseMode = LockOnHelper.LockOnMode.TargetClosest;
                break;
            }
        }
Beispiel #2
0
        private static void FindMostViableTarget(LockOnHelper.LockOnMode context, ref int targetVar)
        {
            targetVar = -1;
            if (LockOnHelper.UseMode != context || !LockOnHelper.CanUseLockonSystem())
            {
                return;
            }
            List <int> t1_1 = new List <int>();
            int        t1_2 = -1;

            Utils.Swap <List <int> >(ref t1_1, ref LockOnHelper._targets);
            Utils.Swap <int>(ref t1_2, ref LockOnHelper._pickedTarget);
            LockOnHelper.RefreshTargets(Main.MouseWorld, 2000f);
            LockOnHelper.GetClosestTarget(Main.MouseWorld);
            Utils.Swap <List <int> >(ref t1_1, ref LockOnHelper._targets);
            Utils.Swap <int>(ref t1_2, ref LockOnHelper._pickedTarget);
            if (t1_2 >= 0)
            {
                targetVar = t1_1[t1_2];
            }
            t1_1.Clear();
        }