Beispiel #1
0
 /// <inheritdoc />
 public void Dispose()
 {
     Mugshot?.Dispose();
     DownLoadRunning?.Dispose();
     MyPluginDataDic.Dispose();
     LockObject?.Dispose();
 }
Beispiel #2
0
 protected virtual void Dispose(bool disposing)
 {
     if (disposing)
     {
         LockObject.Dispose();
     }
 }
Beispiel #3
0
 protected virtual void Dispose(bool disposing)
 {
     if (disposing)
     {
         while (LockObject.IsReadLockHeld || LockObject.IsUpgradeableReadLockHeld || LockObject.IsUpgradeableReadLockHeld)
         {
             Utils.SafeSleep();
         }
         LockObject.Dispose();
     }
 }
Beispiel #4
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 /// <inheritdoc />
 public void Dispose()
 {
     if (_blnIsDisposed)
     {
         return;
     }
     using (LockObject.EnterWriteLock())
     {
         _blnIsDisposed = true;
         _imgMugshot?.Dispose();
         _tskRunningDownloadTask?.Dispose();
         _dicMyPluginData.Dispose();
     }
     LockObject.Dispose();
 }
Beispiel #5
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        /// <summary>
        /// Gets a lock for an object (discriminated by the provided 'key' param), which can be shared by other objects that call this extension method.
        /// To release the lock, the caller must call Dispose on the returned object.
        /// </summary>
        /// <remarks>
        /// The lock context returned is guaranteed to be the same reference if two or more objects (with equivalent keys)
        /// call this method 'at the same time'. The lock context is not guaranteed to be the same between calls if requests to GetLock are executed
        /// serially with no concurrent calls with the same key.
        /// Does not lock on the key.
        /// </remarks>
        /// <param name="key">A unique key to create a lock for</param>
        /// <param name="token">A cancellation token</param>
        /// <returns>A lock unique to the specified key value</returns>
        public static async Task <IDisposable> GetLockAsync(string key, CancellationToken token = default(CancellationToken))
        {
            LockObject @lock = null;

            do
            {
                if (@lock != null)
                {
                    @lock.Dispose();
                }

                @lock = new LockObject(key, LockManager.Locks, LockManager.Locks.GetOrAdd(key, _ => new LockState()));
                await @lock.AcquireAsync(token).ConfigureAwait(false);
            } while ([email protected]);
            return(@lock);
        }
Beispiel #6
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        /// <summary>
        /// Gets a lock for an object (discriminated by the provided 'key' param), which can be shared by other objects that call this extension method.
        /// To release the lock, the caller must call Dispose on the returned object.
        /// </summary>
        /// <remarks>
        /// The lock context returned is guaranteed to be the same reference if two or more objects (with equivalent keys)
        /// call this method 'at the same time'. The lock context is not guaranteed to be the same between calls if requests to GetLock are executed
        /// serially with no concurrent calls with the same key.
        /// Does not lock on the key.
        /// </remarks>
        /// <param name="key">A unique key to create a lock for</param>
        /// <returns>A lock unique to the specified key value</returns>
        public static IDisposable GetLock(string key)
        {
            LockObject @lock = null;

            do
            {
                if (@lock != null)
                {
                    @lock.Dispose();
                }

                @lock = new LockObject(key, LockManager.Locks, LockManager.Locks.GetOrAdd(key, _ => new LockState()));
                @lock.Acquire();
            } while ([email protected]);
            return(@lock);
        }
Beispiel #7
0
 /// <inheritdoc />
 public void Dispose()
 {
     LockObject.Dispose();
 }