Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     if (gazedAt && InputControl.GetButtonDown(Controls.buttons.fire1))
     {
         //Debug.LogError("Selecting: " + this.gameObject);
         if (!isSelected)
         {
             locker.OnButtonSelected(id);
         }
         else
         {
             locker.OnButtonDeselected(id);
         }
     }
 }