public LocalManagerSettingWindow(LocalTransferManagerEntity entity, bool isNew)
 {
     InitializeComponent();
     _localTransfer = entity;
     _isNew         = isNew;
     Init();
 }
        public static void SaveBefore(LocalTransferManagerEntity localManager)
        {
            var view = GetMemberView(localManager);

            if (view == null)
            {
                return;
            }
            var formation = LocalHelper.LocalCache.Formations.Find(d => d.Key == localManager.FormationId.ToString());

            if (formation != null)
            {
                localManager.FormationStr = formation.Value;
            }

            localManager.Kpi = view.Kpi;
            foreach (var buffMember in view.BuffMembers.Values)
            {
                var p = localManager.Players.Find(d => d.PlayerId == buffMember.Pid);
                if (p != null)
                {
                    p.Kpi = buffMember.Kpi;
                }
            }
        }
Beispiel #3
0
 public LocalPlayerSettingWindow(LocalTransferManagerEntity entity, int index)
 {
     InitializeComponent();
     _manager     = entity;
     _player      = entity.Players[index];
     _playerCache = LocalHelper.LocalCache.Players;
     _dicPlayer   = _playerCache.Find(d => d.Idx == _player.PlayerId);
 }
Beispiel #4
0
        public void SetData(LocalTransferManagerEntity managerEntity, int index)
        {
            _managerEntity = managerEntity;
            var entity = _managerEntity.Players[_index];

            _index = index;
            lblClientId.Content   = _index;
            lblPlayerName.Content = entity.Name;
        }
Beispiel #5
0
        void ShowManagerWindow(LocalTransferManagerEntity entity, bool isNew)
        {
            LocalManagerSettingWindow window = new LocalManagerSettingWindow(entity, isNew);
            var result = window.ShowDialog();

            if (result.HasValue && result.Value)
            {
                DataGridManager.ItemsSource = null;
                DataGridManager.ItemsSource = LocalHelper.ManagerList.Managers;
            }
        }
Beispiel #6
0
        public static void BuildPlayerPosition(LocalTransferManagerEntity manager)
        {
            var formationDetails = CacheFactory.FormationCache.GetFormationDetail(manager.FormationId);

            for (int i = 0; i < manager.Players.Count; i++)
            {
                int p = GetPosition(i, formationDetails);
                manager.Players[i].Position    = p;
                manager.Players[i].PositionStr = EmulatorHelper.GetPositionStr(p);
            }
        }
Beispiel #7
0
        static ManagerInput BuildTransferManager(Guid managerId, bool isNpc)
        {
            LocalTransferManagerEntity localTransferManager = null;

            LocalManagerDic.TryGetValue(managerId, out localTransferManager);
            if (localTransferManager != null)
            {
                return(LocalManagerHelper.BuildTransfer(localTransferManager));
            }
            else
            {
                return(MatchTransferUtil.BuildTransferManager(new MatchManagerInfo(managerId, isNpc)));
            }
        }
        public static ManagerInput BuildTransfer(LocalTransferManagerEntity localManager)
        {
            var buffView = GetMemberView(localManager);

            var dstData = new ManagerInput();

            dstData.Mid       = LocalHelper.BuildLocalManagerId(localManager.Id);
            dstData.Logo      = "1";
            dstData.Name      = localManager.Name;
            dstData.FormId    = localManager.FormationId;
            dstData.FormLv    = localManager.FormationLevel;
            dstData.Skills    = buffView.LiveSkillList;
            dstData.SubSkills = buffView.SubSkills;

            MatchTransferUtil.BuildManagerData(dstData, buffView, 0, 100);

            return(dstData);
        }
Beispiel #9
0
        LocalTransferManagerEntity CreateLocalManager(int id)
        {
            var manager = new LocalTransferManagerEntity();

            manager.Id   = id;
            manager.Name = "球队" + id;

            manager.FormationId    = 1;
            manager.FormationLevel = 1;
            manager.TalentId       = 0;
            manager.Players        = new List <LocalTransferPlayerEntity>(11);
            var ss = "30437,30704,32356,32124,41299,30542,31976,32006,40813,20169,30273".Split(',');
            int i  = 0;

            foreach (var s in ss)
            {
                manager.Players.Add(CreateLocalPlayer(Convert.ToInt32(s), i++));
            }
            LocalHelper.BuildPlayerPosition(manager);
            LocalManagerHelper.SaveBefore(manager);
            return(manager);
        }
        public static DTOBuffMemberView GetMemberView(LocalTransferManagerEntity localManager)
        {
            var data = new DTOBuffMemberView();
            //TODO: CombLevel

            var managerSBMList = new List <string>();
            //套装字典 套装id->数量
            var suitDic = new Dictionary <int, int>();
            //套装id->套装类型
            var suitTypeDic = new Dictionary <int, int>();

            var buffPlayers = new Dictionary <Guid, DTOBuffPlayer>(PLAERCOUNT);

            foreach (var playerEntity in localManager.Players)
            {
                buffPlayers.Add(Guid.NewGuid(), BuildPlayer(playerEntity));
            }

            //套装
            //TeammemberDataHelper.FillSuitData(suitDic, suitTypeDic, ref managerSBMList);
            //阵型加成
            TeammemberDataHelper.FillFormationData(localManager.FormationId, localManager.FormationLevel, ref managerSBMList);
            //天赋意志处理
            var skills = new List <string>();

            string[] subSkills = new string[2];
            //天赋
            if (localManager.TalentId > 0)
            {
                var localTalent = LocalHelper.TalentList.Talents.Find(d => d.Id == localManager.TalentId);
                if (localTalent != null)
                {
                    string            talent    = string.Empty;
                    LocalTalentEntity talentCfg = null;
                    int len = 0;
                    foreach (var talentdata in localTalent.Talentdatas)
                    {
                        talent    = talentdata.Id;
                        talentCfg = LocalHelper.LocalCache.Talents.Find(i => i.Id == talent);
                        if (null == talentCfg)
                        {
                            continue;
                        }
                        if (talentCfg.DriveType == 0 || len >= 2)
                        {
                            skills.Add(talent);
                        }
                        else
                        {
                            subSkills[len++] = talent;
                        }
                    }
                }
            }
            //意志 组合
            if (localManager.WillId > 0)
            {
                var localWill = LocalHelper.WillList.Wills.Find(d => d.Id == localManager.WillId);
                if (localWill != null)
                {
                    foreach (var willdata in localWill.Willdatas)
                    {
                        skills.Add(willdata.Id);
                    }
                }
            }
            //套装效果
            if (localManager.SuitId > 0)
            {
                var locaSuit = LocalHelper.SuitList.Suits.Find(d => d.Id == localManager.SuitId);
                if (locaSuit != null)
                {
                    foreach (var suitdata in locaSuit.Suitdatas)
                    {
                        skills.Add(suitdata.Id.ToString());
                    }
                }
            }
            var rankSkills = BuffCache.Instance().GetRankedSkillList(skills);

            foreach (var item in skills)
            {
                if (item.Substring(0, 1).ToUpper() == "H")
                {
                    rankSkills[1].Add(item);
                }
            }
            var        buffPack = new DTOBuffPack();
            const bool homeFlag = true;

            buffPack.SetBuffPlayers(homeFlag, buffPlayers);
            buffPack.SetOnBuffPlayers(homeFlag, buffPlayers.Values.ToList());
            BuffFlowFacade.ProcManagerBuff(buffPack, homeFlag, rankSkills[2], false);
            data.ReadySkillList = rankSkills[0];
            data.LiveSkillList  = rankSkills[1];
            data.SubSkills      = subSkills;
            BuffDataCore.Instance().FillBuffView(data, buffPlayers, true, 1);
            //TODO:球员组合
            //DTOBuffPlayer player = null;
            //foreach (var member in data.BuffMembers.Values)
            //{
            //    if (!buffPlayers.TryGetValue(member.Tid, out player))
            //        continue;
            //    if (string.IsNullOrEmpty(player.StarSkill))
            //        continue;
            //    if (null == member.LiveSkillList)
            //        member.LiveSkillList = new List<string>();
            //    member.LiveSkillList.Add(player.StarSkill);
            //}
            return(data);
        }