public bool SpeedUp()
    {
        bool result = false;

        if (IsEnable() && !controller.IsDead)
        {
            GameObject gameObject = GameObject.Find("Me");
            if (null != gameObject)
            {
                LocalController component = gameObject.GetComponent <LocalController>();
                if (null != component && component.SpeedUp())
                {
                    result = true;
                    Use();
                }
            }
        }
        return(result);
    }