Beispiel #1
0
 // ------------------------------ LOAD CHECK ------------------------------ //
 void Update()
 {
     if (LoadingManager.GetLevelLoading())
     {
         HUD.SetActive(false);
         LoadingManager.SetLevelLoading(false);
         UpdateUIPrefs();
         StartCoroutine(LoadLevel());
     }
 }
Beispiel #2
0
 public void Store()
 {
     titleCanvas.SetActive(false);
     LoadingManager.SetLevelToLoad("Store");
     LoadingManager.SetLevelLoading(true);
 }
Beispiel #3
0
 // ------------------------------ SWITCHING ------------------------------ //
 public void StartGame()
 {
     titleCanvas.SetActive(false);
     LoadingManager.SetLevelToLoad("ElectricAve");
     LoadingManager.SetLevelLoading(true);
 }
Beispiel #4
0
 // ------------------------------ LEVEL LOADING ------------------------------//
 // Start loading a level
 public void StartLevelLoad()
 {
     LoadingManager.SetLevelLoading(true);
 }